SRB2 on Xbox 360

Status
Not open for further replies.
I think right now Alam is focused on making ports to the PSP and GP2X handheld systems. I believe at one point they were working on a Dreamcast port which runs more-or-less (though not terribly well), and the SVN seems to have an Xbox port, though I don't know how good that one is.
 
FoxBlitzz said:
I think right now Alam is focused on making ports to the PSP and GP2X handheld systems. I believe at one point they were working on a Dreamcast port which runs more-or-less (though not terribly well), and the SVN seems to have an Xbox port, though I don't know how good that one is.

Alam finished with those many months ago, FoxBlitzz. Since he doesn't own a PSP or a GP2X, I had to help him out in debugging the thing.

I don't think Alam owns an Xbox 360. I could be wrong though.
 
For any homebrew on the 360, we'd first need a way of launching it. Then we can start considering doing porting.

Come back in, oh, maybe 4 years?
 
As far as I know, there are some ways of launching homebrew on the 360.
Last time I looked there were even experimental Linux distributions for it.

SRB2 for 360? Yes, totally possible, but it is not available at the moment.
 
For future reference, XNA is a Xbox 360 dev kit. You can also get XNA express... Somewhere.

I read my old EGMs, thank you.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top