GreenKnight9000
Member
Holy HYPE!i'm working with glaber now to sort them all out. We'll provide updates when we have something.
Holy HYPE!i'm working with glaber now to sort them all out. We'll provide updates when we have something.
Well, that was quick! Looks like progress is being made pretty fast.So far I do have them all sorted out, what's going on right now is I'm converting them to work with 2.1.20.
With the exception of the Character wads as I'm very sure they're lacking necessary frames for 2.1
WOAH!!I just found some more stuff. Will be passing it onto glaber to process.
To tide you over...:
I just found some more stuff. Will be passing it onto glaber to process.
To tide you over...:
(stuff)
I want to second toaster's question. Though I do want to play with the proper old exes just to see it how it all looks/would have looked.Will there be release options for those that'd want to use contemporary executables for the most authentic experience?
NO WAY?!
Well, Doom 2 is still being sold and id Software is still in business, so technically no, it is not.[...] is it legal to use assets from the Doom 2 IWAD and put them on a fangame mod for free ?
I guess one of each would be fine, if it means saving you some time.Question for everyone interested, the first pack of dev levels have 7 duplicate test special stages (Special11-17) and 9 duplicate test emerald token stages (Special01-09). Would you want all the duplicates converted, or just one of each?
Also I must mention that some of the wads in this first pack don't have a fully compatible version of SRB2 for their version of origin. One of the maps is actually a Doom Legacy Map and thus, until the conversion, had no compatible SRB2 version (LGDM01).
Another, and my favorite of the bunch so far (ECLEVEL+ECGFX), had a custom pnames lump and textures lump that I could not find a matching version of SRB2 to go with it. The only version I could get to run it without a missing texture crash was demo 4.
Now to show you a little of what to expect from this first pack, I took a few screen shots.
Huh, I wonder why it's taking this long. I know it's only a day, but I'm pretty sure SSNTails has been active recently. Well, I'm pretty excited to see what you and SSNTails have in store, and I hope you can get a response back from him soon.EDIT2
Well, Dev pack 1 is ready, however I'm waiting on word from SSN Tails on weather or not I can release the originals along with them.
I'm an impatient jerk sometimes and I hate it. Sorry for not considering that.Well I assume SSN Tails has a Job and has to attend to his family too