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Soniku11 Race for Kart 1.1

Soniku11

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Soniku11 Race for Kart - Adaptation/Port for my Srb2 Race pack for Kart

Its been so long! (Around a month) But i have achieved it!

Thought im sorry theyre way too empty right now, i owe you guys the decoration, at least for now!..
All maps have been Ported/Adapted for Kart physics and general playstyle.
(Feels weird saying it cuz it sounds like if i were presenting a portleg, thought theyre my own maps).

MapX1 (Nighty Hills)
View attachment 113391

MapX2 (Speedway Road)
[ATTACH...

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where the thing?
Person deleted it after some very small conflict happened in the srb2 kart discord related to them violating the MS rules. You can still grab it using the "History" tab, but one map was completely broken and didn't load at all
 
Person deleted it after some very small conflict happened in the srb2 kart discord related to them violating the MS rules. You can still grab it using the "History" tab, but one map was completely broken and didn't load at all
i dont think you should encourage to get them downloaded. I took the Kart mods for good, im not gonna return to Kart anytime soon.

As it wasnt obvious, i am NOT gonna take down the Srb2 mods down, im not that stupid, unless something really bad or serious happens to me, and if im not able to in said case, i will preffer for all my stuff to be taken down in case i cant do it myself.

Im not gonna take down the Srb2 mods no matter what people say, i dont plan on doing so, and id rather them to stay, even if theyre broken or just plain shit bad, unlike the average Srb2 mod
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where the thing?
There's no thing, sorry lad. Not for Kart at least. Its not worth your time, besides, somewhy, i have no fucking clue as to why Orange Rush, and probably Inferno Caves AGAIN got struck with the "too many flats" error, even thought i already ported them to Kart before, i have no clue why this happens now.

Althought that wasnt the reason of me taking them down, rather than being for things regarding me, and multiplayer features on Kart.
If it were only the map crash because "too many flats", i would had gotten immediatly right to fix them, or at least try and see whatever the fuck is the reason to it, because, still now i have no clue as to why that error happened in the first place, even thought it perfectly normal before the last time.
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i dont think you should encourage to get them downloaded. I took the Kart mods for good, im not gonna return to Kart anytime soon.

As it wasnt obvious, i am NOT gonna take down the Srb2 mods down, im not that stupid, unless something really bad or serious happens to me, and if im not able to in said case, i will preffer for all my stuff to be taken down in case i cant do it myself.

Im not gonna take down the Srb2 mods no matter what people say, i dont plan on doing so, and id rather them to stay, even if theyre broken or just plain shit bad, unlike the average Srb2 mod
Post automatically merged:


There's no thing, sorry lad. Not for Kart at least. Its not worth your time, besides, somewhy, i have no fucking clue as to why Orange Rush, and probably Inferno Caves AGAIN got struck with the "too many flats" error, even thought i already ported them to Kart before, i have no clue why this happens now.

Althought that wasnt the reason of me taking them down, rather than being for things regarding me, and multiplayer features on Kart.
If it were only the map crash because "too many flats", i would had gotten immediatly right to fix them, or at least try and see whatever the fuck is the reason to it, because, still now i have no clue as to why that error happened in the first place, even thought it perfectly normal before the last time.
Just as a small and final note.

What matters about Me and Kart, im sorry lad, im rejecting all advices and suggestions regarding the playability of my mods, as im not going to go back playing Kart in a long time.

If theyre broken, they gonna stay broken, i am NOT going to fix them, neither i give permission to nobody to modify them.

Only i shall fix them, and they will stay broken, and i dont care if someone wants to play them. Theyre my own maps afterall, only i have the rights and obligation to fix or edit them.
 
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Per the record, the addon can still be found under the "history" tab. The issue with the "too many flats" error is that a maincfg file was left in the map file for Orange Rush.
 
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