Pyrakid Wolfo
Member
You mean Whirlwind, Force, Attraction, Elemental, Armageddon? That's 5, the Sonic 3 shields are just included for the challenge stages and probably so noone has to mod them into the game idk. The only "not useful abilities" you speak of are like force and elemental, but elemental is pretty useful in techno hill (the worst zone).Because it's not really the lightning shield if you just put attraction's ability on it. Then it's just the attraction shield.
Fair, I didn't know this. I still don't think it's a great design choice, though. The game certainly didn't convey it extremely well, in any case.
I don't think they're balanced as-is. Frankly, I think Sonic just needs a standard homing attack in SRB2 to begin with, but my point is that having eight types of shield monitors is pretty redundant when there's about three useful active abilities between them.
Also, a homing attack would be horrible in srb2, but it is a charability. Might have come from "adventure example" whatever that is.