ill print screen :Dakirahedgehog said:But people can just hack the textures out. *Hides*
akirahedgehog said:But people can just hack the textures out. *Hides*
There exists programs that create really good results in this. Some do dirther. Others have good abilities for find good colors. And others are the two.JetKrazy said:akirahedgehog said:But people can just hack the textures out. *Hides*
That's what I've been doing, one problem
The textures need to be converted so it fits the SRB2 pallete. That would distort the textures. So, we have to custom make them unless someone can canvert texture pallettes
i just got this when i was doin that sonic level again loli got a view from above sonic! so you could try to get the grass and put the srb2 palette on it, to see what it looks like..
It's already been done better. The grass texture in SASRB2 by Blaze is ripped straight out of SA1's data files.brianv said:nah, thats not a srb2 pallete, thats just a regular screenshot from sadx, but maybe someone could make the grass with the srb2 pallete to see how it looks...
Header
"PAL" (3 bytes, ASCII)
1A0D0A0000 (5 bytes, hexadecimal)
Palette
256 times:
1 byte for red (0..63)
1 byte for green (0..63)
1 byte for blue (0..63)
Rows of colours (non-used for this)
Row 1: 16, 0, 0, 16 times 0
Row 2: 16, 0, 0, 16 times 16
Row 3: 16, 0, 0, 16 times 32
...
Row 16: 16, 0, 0, 16 times 240