Simple CTF re-released!

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I take it this is your first.

CONSTRUCTIVE CRTISISUM TIME

Too open - The base areas are too open. Fill them in with a maze or something.
No-one likes big open areas.

Not enought ringz.


Not enough routes to the other base. All you need is 2 people (n00bz) to block the areas.
Make a few secret areas.
 
Sendspace seriously owns the crap out of Megashare, even if it doesn't expire. Waiting 45 seconds for a file is NOT fun. :(

Also, the idea is nice, but it's just horrible execution. Mainly in the sense of that there's no way into the base if you don't have a shield, and also in the sense that the map itself just plain needs work. Flat plains seriously suck; I've never like Zim's base.
 
Way too many item boxes. You have them in masses of nine. They should be in groups of three at the largest.
 
I tried it out in a netgame, it took 16 minutes for a team to get 5 points. The lines of rings are very long and the rings are only 32 fracunits apart I think in official maps there 64 fracunits apart.
 
I think the grid size is in fracunits, so with a 32x32 grid the points where the lines cross on the map would be 32 fracunits apart.
 
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