Sup3rS0nic
Member
Look fun! I'm downloading it!
Do you have any suggestions about what I should do for the treetop sections? Also, I did use the old space countdown for the music because in my opinion it had an eerie swamplike feel.
Pinewood Forest, Act 1
I don't think I've seen any alternate paths or bonuses.
Pinewood Forest, Act 2
I don't remember seeing many alternate paths, and I don't remember any bonuses. The bridge looked very neat, but outside of that, the level didn't look too nice.
This level is being redone. More room will be added. Refer to my last post for more details.Aquatic Shock Zone, Act 1
This is really cramped, and the ledges are small. The low ceilings prevent you from seeing the crushers above you, resulting in unfair deaths. Falling into the water's nothing bad, because you can easily make your way back out with no punishment. The small size of the platforms makes jumping up the conveyor belts annoying, and their fast speed does as well. The path in the water at the start should be more noticeable, as it isn't a bonus or anything. The laser area on this path has the lasers moving too fast, and there's too many of them. I like the neat way the level ends, with four paths all meeting into one area and going into a hole.
Aquatic Shock Zone, Act 2
This level's extremely cramped. There's nothing pretty to look at, the flow is lousy, and the gimmicks are cheap, unfair, and unpredictable at points. The lasers move too fast and there's too many of them, and the small size makes them hard to avoid. The current rooms are neat, but I don't like the rest of the level. There's multiple paths, sure, but there's nothing interesting enough to take any of them. The size is just downright ridiculous, though. There's detail, but it looks ugly.
I Really hate water of a color and falls of different colors, i can't see them
From the rest awesome
The problem is that ALL alternate paths in PFZ can only be found through exploring. If someone plays it for the first time, he won't notice any alternate path. You should make the splits more obvious, so that players actually can SEE where other paths are.
Just use a free archiver. Like 7-zip.Also, the next release will be in zip format if I can find a way to make zip files (WinZip wants me to pay).