Reverse Gravity supported in final release in Multiplayer?

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Redsonic

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I saw that in single player you can reverse gravity. Will this be used in match mode in anyway?

Also; is it just a 180o degree angle change? Or can you customize to what angle your gravity is towards? (For people who want to be able to run on walls (90o gravity))
 
90 degree gravity changes won't ever happen. Not unless we move to Source or something... and that ain't happening either.

Gravity reversing works perfectly fine in any gametype, though. I can recall a few test netgames on a test map to test just that out.
 
It's only for the player who activates it, and only if you step on the right sector or in some other way that is not console-related.

Imagine that there's a bottomless pit below you, and the only way to cross it is to use reverse gravity. People are already using reverse gravity, but one of them gets off into the save point where the gravity turns back to normal. If it was global, all the players in the ceiling would fall to the pit. Funny, but unfair to the rest of the players.
 
Actually, it's global, or sector based, or per-user. All depending on how the map maker wishes to do things.
 
Will the reverse gravity be in any multi-player maps like ctf ?

Edit: Second, Shouldn't this be in Srb2 discussion ?( Just wondering )
 
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