OLDC Round 1 2021 (single player)

JABSphere94

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✨ Collaborator ✨
1 Hollow Hill Zone
favorite map.
despite being a death pit heavy map it still felt open.
only complaint is the over use of shaky cam.

2 Ridge Rapids Zone
solid level design.
I don't like blue crabs, the bees where ok.
the level end on the spring was odd but fine.

3 Mercury Mine Zone
don't really care for the color composition of the textures.
the water textures having no transparency when under water can make it hard to see.
map feels a little empty at times.

4 Zaxel's Thunder Yard
I like the level design.
the cyan textures make it hard to see hazards and enemies.
a little too long.

5 Abyss Caverns Zone
Missing some death pits under the wooden bridge.
short but felt complete.
might be a little too easy.

6 Teal Tundra Zone
nice and chill.
feels a little empty.

7 Ante-Station Zone
cool level idea.
I don't like the spinning platforms.

8 Music Mash Zone
Took me a wile to figure out the water goop hybrid in the beginning.
music is too quiet.
trippy.
rest of the level was fine.

9 Falcon Emissary Zone
a beautiful map with some issues.
there's some jumps that Soinc can barley make.
too many enemies.
too much verity of enemies.
some cheep traps such as the wind that lifts you into spikes.
there was some parts of the map that I liked usually the areas that involved slopes.

10 Koopa Kastle Zone
Koopas!
It was alright a little basic.

11 Fort Sunset Zone
mostly just a reskinned special stage.
enemies were a little hard to see but was otherwise alright.

12 Lava Temple
I liked the aesthetics.
bone ladders are easy to miss I took a rolling rock path I didn't need to take and I didn't like it at all.
I liked the idea of each character having there own section, but I really didn't like the Metal Soinc one especially the spin bustabule wall that can damage you.

13 Blizzard Bastion Zone
Not a fan of having to platform on ice especially with enemies around.
Some area its a little difficult to tell where your supposed to go.
The knuckles path would have been find If you didn't have to wait for a moving platform.
The turret room wasn't as bad as it looked.
Some of your fof's are too dark they look like death pits.

14 Bombastic Beach Zone
Too short...

15 Emerald Glade
Short emerald hunt stage.
has a lot of random patches of enemies.

16 Drenched Dam Zone
a lot of invisible walls.
cramped rooms.
I don't like the fan part at the end.
 

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