We usually have a lot more multiplayer votes than this by now.
There was no current in that room, and there was enough room for you to reach your jump height.on Edge said:Crushers in a "room" with under 64 unit height and current? Common sense, please! On the flip side, the first 2 rooms were kinda nice.
Blue Warrior said:I realize there was... well, a miniscule amount of effort that was put into the level, so I gave it one more point above the minimum.
SRB2WikiSonicMaster said:We usually have a lot more multiplayer votes than this by now.
SRB2WikiSonicMaster said:Blue Warrior said:I realize there was... well, a miniscule amount of effort that was put into the level, so I gave it one more point above the minimum.
The minimum is 0, BW, not 1.
Yeah, right. I didn't suggest anything. Using a gamedata is mostly a bad idea because it creates an extra file in my SRB2 folder.SRB2WikiSonicMaster said:I started doing it after BlueZero4 complained about turning Super Sonic in Super Special Stage Zone, and giving gamedata is really what he suggested.
Um, what?SRB2WikiSonicMaster said:Unfortunately, I really am not going to listen to your suggestions, simply because your opinion is basically the polar opposite of the majority.
Kuja said:Sure it was solid, but it was kind of dull to run through the stage. It would be nice to see some gimmicks that center around challenging us, rather than gimmicks that are just there to go, "Hey, look at meee!"
For the record, I thought the icicle spikes were very cool. A little ineffective, but cool nonetheless.