Hunter_Orion
Member
Sky Ninja said:Did you open the MD2.dat and change PLAY PLAY.MD2 to PLAY TAILS.MD2?
Yes, I did. That's why I'm wondering what went wrong.
Sky Ninja said:Did you open the MD2.dat and change PLAY PLAY.MD2 to PLAY TAILS.MD2?
Completely wrong.fawfulfan said:1. any md2 model you want to play as should be named play.md2.
Sky Ninja said:Completely wrong.fawfulfan said:1. any md2 model you want to play as should be named play.md2.
PLAY TAILS.MD2 3.0 0.0
Sky Ninja said:Well, I'm thinking you might have the dat file with PLAY PLAY.MD2 and PLAY TAILS.MD2 in. I'm not sure, but that may cause it. Oh, and
Completely wrong.fawfulfan said:1. any md2 model you want to play as should be named play.md2.
wtfSparkTheHedgehog said:Either way lightdasher is an expert at it.
Actually, SRB2 has terrible models (IMO) and terrible model support. And what do you mean "Cartoonish"? Sonic IS a cartoon character. Literally every one of his games is cartoonish, including the 3D ones.SparkTheHedgehog said:I think these fit srb2 then the original cartoonish *shot by ssntails* sprites.
kiro the hedgehog said:sorry for my ignorance but i forgot how to play with the md2 models
someone please tell me
(i downloaded the auto installer, putted it in the srb2 folder and installed.)
Monster Iestyn said:go into OpenGL mode, type GR_MD2 ON in the console, and if you did everything right, the models will appear.
Misfit Model 3D and Quake 2 Modeler.SparkTheHedgehog said:What program(s) do you use to create MD2 models?
I'm sorry, but I lol'd hard at that "wtf".I'll Begin said:wtfSparkTheHedgehog said:Either way lightdasher is an expert at it.
And will you be willing to make an EXE mod that allows this?Blade T. vampire said:Maybe, it could be scripted so that the different models how up according
to character insted of one for all.
Ex: skin tails=display model play2.md2
Skin sonic=display model play1.md2
Skin knuckles=display model play3.md2
I don't know much about scripting, but you get the general idea for the
whole model thing...
sonicfreak94 said:(Also supports MD2 bones, which makes things WAY easier).
sonicfreak94 said:
Hah! I ported all the animations finally, and textured it in a two day time frame!
*Delete + repost*
I'll be releasing this VERY soon!
By the way, fragMOTION is the best editor for practically everything that you can get. It can edit B3Ds from the BlitzSonic engine, AND MD2s(Also supports MD2 bones, which makes things WAY easier). Check it out =P