New 2D Sonic game "Sonic the Hedgehog 4" announced for 2010

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Are you all stupid or do you just don't read? Didn't he specifically state that his "opinions" were imitating what he called "fantards"? He's not serious about it and finds his "arguments" as pathetic as you do.

And yes, SEGA said they won't do an overhaul, but they will fix the bugs. And think the bugs were the main problem. They also said they made the running animation slightly faster since they got a lot of complaints about that one.
 
Oooh, rehash heaven. I surely won't whine about it and complain about SEGA, but it does seem like a mixture of previous casino-level gimmicks with a bit of new stuff. I stand by my point that this will be decent, but not spectacular. Similar to Sonic Advance 1.
 
I stand by my point that this will be decent, but not spectacular. Similar to Sonic Advance 1.
Yeah, that's basically been my stance the entire time for the game (although I think it'll fair a little lower than Advance 1). I'm rather disappointed though, because this could have been a lot more if Iizuka (or... whoever's the head nowadays) had the right mindset for it. All I can hope for is that Episode 2 rights some of the wrongs of what we've seen here.
 
Are you all stupid or do you just don't read? Didn't he specifically state that his "opinions" were imitating what he called "fantards"? He's not serious about it and finds his "arguments" as pathetic as you do.

I guess what he said wasn't clear enough either...

Sonnarkku said:
It is a stereotyping to all the people who hate Sonic for the most ridiculous reasons.
 
Wow that look's awsome. It looks a lot like Casino night and Carnival night together. I didn't even expect card platforming. Like the end of the trailer.
 
And yes, SEGA said they won't do an overhaul, but they will fix the bugs. And think the bugs were the main problem.

Then there's going to be some serious issues. The Rush engine (Which, IIRC, the game is using) is VERY broken and has TONS of issues that only an overhaul can solve. The only saving grace the Rush engine has is that these bugs don't happen when using the boost button. I know I've ranted about this in IRC before, but I dunno if you were there for those. But try running through, say, Rush Adventure 2 without pushing the boost button. You'll instantly see what I mean.

And a video to emphasize my point:
http://www.youtube.com/watch?v=FCGiEIncR7w

I am so glad Boinciel found this. It does so much for my hatred of the Rush engine.
 
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It's a shame Sega will go only so far to appease Sonic fans, sure we get a Classic Sonic side-scroller style game, but then it ends up being Sonic Rush, with it's physics quirks, homing attack (not saying it's completely bad, just...pointless for 2D when we can aim Sonic pretty well.), and uncurling sonic even when he was in a ball to begin with.

Here's a Video of the recent build:
http://www.youtube.com/watch?v=OkocJI1Kacw

Now don't get me wrong, I am going to get this and maybe my whining now will be for nothing. But why delay the game and not fix the physics? Especially when it was one of the 2 biggest priorities in the delay.
 
And in contrast to that video is this video:
http://www.youtube.com/watch?v=x6PF2VRy878&feature=related

It does an excellent job in outlining the details of the physics engine that the original games used. You can see very clearly in that video you just posted that those subtleties do not exist in the Sonic 4 engine.

Now, that video looks awesome and the game looks fun. But I do have several issues with them using the Rush engine over the better engines of the classic games. There is going to be a lot lost with that.
 
I certainly agree with the video you presented, I also agree on the matter of the more subtle momentum aspects in the video, Why Sega can't suck a little pride and listen to the fans (and not just "MAEK A CLASSIC GAEM SAYGAH!", I mean things like an actual guide of Sonic Physics, which there is indeed one.) and help the game benefit from fan feed back like they said they would do.

Rob said:
But I do have several issues with them using the Rush engine over the better engines of the classic games.
Well considering Dimps is helping on this one, there's no doubt Dimps didn't bother trying to make a new engine replicating the old momentum physics. T-T

I have no probl-Bah I'd be selling myself so far, Of course I have doubts of this game. But I do have hope Sonic Fans will succeed where Sega has failed...like the other multiple times.

TL;DR: Sonic 4 is "M'kay" to me, Can be better if Sega could just listen alot more to the fans and fix the things that matter rather than make freaking flowers dance ( Which they did make for Sonic 4 might I add).
 
The thing that annoys me of this is:

Sonic 3K had 3 elemental shields with multiple properties and unique attacks, a large variety of powerups, Egg-celent 2 Act-Boss-Remix thing, mini-scenes between acts, 3 playable characters, and stuff and this... 1 Character, 1 boss every 3 stages, no announced scenes, 1 shield, seriously WHAT THE HECK.
 
From what I keep hearing, Episode 1 is just a "Prologue" of some sorts to get players back into the flow of classic sonic. chances are episodes 2 to who knows what will have more interesting things.
 
From what I keep hearing, Episode 1 is just a "Prologue" of some sorts to get players back into the flow of classic sonic. chances are episodes 2 to who knows what will have more interesting things.

I'm hoping that since Episode 2 hasn't been developed yet that they will listen to our feedback and apply it to the game. If they don't thought, I will be very disappointed.
 
There's one thing that's been bothering me

It seems like the flying badniks I've seen don't even move or shoot, it's like they are expecting you to kill them

That's not a good purpose for flying badniks if ya ask me :c
 
Moving on to the last and first steps of the Sonic Cycle for Episode 1 and 2, respectively? Already?

Christ, guys! I mean, sure, the game doesn't look that good, but that hasn't stopped Sonic games before! I mean, look at the good portion (about 35%) of Sonic Unleashed, and wait I guess that's about it.

This sucks.
 
Moving on to the last and first steps of the Sonic Cycle for Episode 1 and 2, respectively? Already?

Christ, guys! I mean, sure, the game doesn't look that good, but that hasn't stopped Sonic games before! I mean, look at the good portion (about 35%) of Sonic Unleashed, and wait I guess that's about it.

This sucks.

Could you be more specific about this? I don't see your point very well
 
Could you be more specific about this? I don't see your point very well

Neither, I don't know whether he's saying the game sucks or the fact that this argument is sucking. I have no idea, but I still don't know why people are expecting the people over at Sonic Team to instantly go back to the classic style after nearly 20 years of the 3D style being around. It isn't as easy as it looks, they can't just shut down the massive audience they already have from these next-gen games. They may be crazed sometimes, but would the SRB2 Dev Team just change to Next-gen and expect their massive audience to just agree?
 
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