mod launcher help

Help how?


A mod launcher would basically be an application that looks for your SRB2 folder, lists all available mod files, and then lets you select which ones to load and a button to launch the game, or at least that's what I imagine a basic launcher like that would be like.

To make such an application you would need knowledge in any programming language that has some sort of library to create user interfaces, or just about any tool for creating them, and then knowledge in such language to iterate through files and folders, parsing what's useful and what's not, and the such.

What you're asking is too broad to give you any specific help at all but "look for it yourself".
You could try looking for wxWidget for Python, C# for... uh... or wxLua for Lua.
 
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Hello master ;)
But why you need a mod launcher at all !? You can just load the mods by selecting add-on on the menu and then choose any one you want ??!!
Why you make things harder and almost all the people always searching and going to easy way !
And as Rapidgame7 said you have a lot of things to do !
Just don't waste your time on things that already have an easy solution :-!
 
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there already exists something like that. it's LauncherBlast2 reBoot, where you can add addons, and then launch SRB2 with them loaded. you can also save the mod list so you can reuse it without having to make it again! you can find it in Releases' "Software" section
 

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