Midgar Shinra Tower CTF

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This is a double Shinra tower (only top floor) it is a good ctf stage
Downloadhttp://media2.filewind.com/g.php?filepath=6384

Red Tower:
srb20015-1.png


Blue Tower:
srb20014.png


Both Towers:
srb20016-1.png


Next map:CR_Mako_Reactor.wad
 
BlueZero4 said:
Dude, why the heck do you have stripes in your transparent FOFs? Change the texture.

Ice texture did that to the windows I will take changing it into concideration for the Midgar pack
 
Don't apologize, just use the edit button.

Anyway, I'm sorry, maybe it's because it's been a while since I played through FFVII, but I don't see the resemblance to Shinra's headquarters or Midgar or anything. It looks like a nice space stage, though.
 
Shadow Hog said:
Don't apologize, just use the edit button.

Anyway, I'm sorry, maybe it's because it's been a while since I played through FFVII, but I don't see the resemblance to Shinra's headquarters or Midgar or anything. It looks like a nice space stage, though.

It's based off of Shinra tower and Midgar from FFVII
 
The word "based on" doesn't have to mean "almost like." For example, I made a map based on Marble Garden for a game. It was alot like it, but not exact. So, don't make a case out of this because the map isn't much like the thing it was based on.
 
Chaos said:
The word "based on" doesn't have to mean "almost like." For example, I made a map based on Marble Garden for a game. It was alot like it, but not exact. So, don't make a case out of this because the map isn't much like the thing it was based on.
Don't diss Shadow Hog, he has a far more understandable point than yours D:
 
furyhunter600 said:
Chaos said:
The word "based on" doesn't have to mean "almost like." For example, I made a map based on Marble Garden for a game. It was alot like it, but not exact. So, don't make a case out of this because the map isn't much like the thing it was based on.
Don't diss Shadow Hog, he has a far more understandable point than yours D:

He wasn't dissing anyone he was making a point that is more valid than yours furyhunter.
 
Whether this resembles it or not isn't the question.

The reall problem is the map itself. First off, why is there two infinities right next to a homing?!? Also, the base is cramped, and the short path between the bases is unforgiving.

And lastly, you know that you can use F_SKY1 for floors, right?
 
BlueZero4 said:
Whether this resembles it or not isn't the question.

The reall problem is the map itself. First off, why is there two infinities right next to a homing?!? Also, the base is cramped, and the short path between the bases is unforgiving.

And lastly, you know that you can use F_SKY1 for floors, right?

F_SKY1 wouldn't look like a rotting pizza.(rotting pizza = Midgar)
 
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