Ultimate
a scar in time...
Hi, I just tried importing a custom texture through XWE. The texture was imported correctly (as in I can see it in DB), however it leaves my map slightly altered. One of my sectors has become unclosed and several sectors that were one or two units apart are now connected.
I tried importing the texture again, but the same result happened. When I couldn't fix this problem I tried to use SLADE hoping that for a better result, but I couldn't figure out how to correctly import the texture through SLADE. I wasn't able to find a tutorial for importing textures in SLADE either.
In SLADE I tried:
- Archive -> Import Files -> PNAMES.lmp
- Archive -> New -> P_START
- Archive -> Import Files -> "NEWTEX.bmp"
- Archive -> New -> P_END
- Archive -> New -> TEXTURE1
But that didn't work correctly...could someone help me either:
- Prevent XWE from altering my map or
- Help me import the texture into SLADE
I tried importing the texture again, but the same result happened. When I couldn't fix this problem I tried to use SLADE hoping that for a better result, but I couldn't figure out how to correctly import the texture through SLADE. I wasn't able to find a tutorial for importing textures in SLADE either.
In SLADE I tried:
- Archive -> Import Files -> PNAMES.lmp
- Archive -> New -> P_START
- Archive -> Import Files -> "NEWTEX.bmp"
- Archive -> New -> P_END
- Archive -> New -> TEXTURE1
But that didn't work correctly...could someone help me either:
- Prevent XWE from altering my map or
- Help me import the texture into SLADE
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