SSNTails said:Don't worry. By the time 1.1 comes out, the next generation of handhelds will be here, and they will have more than enough power and memory to run SRB2.
Bigboi said:It will probably never be on the PSP, simply because no one here cares about it.
yes, it is possible to port it to the revolution, it's just a more powerful version of the gamecube, hardware side, but it will take a while for homebrewers to make code soo that it can use the remote.Prime 2.0 said:eh. Does anyone think it would be possible to port SRB2 to the revolution? That remote thing might be good for aiming...
there is/was a GP2X port, but I have not seen the guy in a long while (I'm only only helping the person, I don't have a GP2X myself)Bouncey said:Is there any chance it could run on a GP2X? It can run Doom and Quake well enough, bet someone with some coding experience could crunch SRB2 into one of these!
Please read my rant about why there will be no SRB2 for DS here: http://sepwich.com/ssntails/mb/viewtopic.php?p=55171#55171Prime 2.0 said:you know, since it doesn't take as much ram to run SRB2, a DS port might be possible if there is some downgrading(and if the player is using the GBA ram card).