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How do you make specific HUD graphics transparent? X_x

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Shuffle

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Sonic Team Junior
Don't say make every other pixel cyan, I'm not doing that. >_>

I looked at the code for "You are a spectator(tot), go jump on a base, darnit!!", noticed that it used V_TRANSLUCENT or something like that..
Tried it for my graphic. Guess what? Doesn't work! >:O
So what exactly am I supposed to do? o.o
 
Strings work differently.

For images, use

V_DrawTranslucentPatch()

You don't have to use the V_TRANSLUCENT flag with it, but if you do, it allows the GR_TRANSLUCENTHUD console variable to alter its opacity.
 
Ahh, alright, thanks.
I dunno how I overlooked that ^^;
Edit: By the way.. is there a way to change the translucency, too? o.o
 
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