Encore Mode

[Open Assets] Encore Mode v1.3/v1.2

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I think combining Addons such as Random Monitor or Randomizer alters almost every FOF of the stage. As such triggers events by only breaking the Character Monitor
 
Ok so i was playing the mod, it was normal and i had 50 rings so i turned super with SA1 sonic, problem he was like stuck, i relaunched the level and it crashed... rebooted the game and WHAT IN THE ACTUAL FU- instead of sonic and tails slot, it was metal and knuckles, i checked and encore mod wasn't active... so what do i do? is there a way to fix this exepct get lucky and get sonic and tais back?
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Ok so i was playing the mod, it was normal and i had 50 rings so i turned super with SA1 sonic, problem he was like stuck, i relaunched the level and it crashed... rebooted the game and WHAT IN THE ACTUAL FU- instead of sonic and tails slot, it was metal and knuckles, i checked and encore mod wasn't active... so what do i do? is there a way to fix this exepct get lucky and get sonic and tais back?
iv'e managed to get sonic and tails back by luck.
 
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You can change the character switch button because adventure sonic uses custom 3 for most abilities. If you can?
 
Idk why, but I feel like there was an older Encore Mode Mod. I remember Garrulous64 playing it. (not to say that that makes this mod irrelevant, but it's something I remembered)
 
Idk why, but I feel like there was an older Encore Mode Mod. I remember Garrulous64 playing it. (not to say that that makes this mod irrelevant, but it's something I remembered)
There was a couple of those from v2.1. Garrulous64 reviewed one of those mods twice, (one just a sample, then a stream) which was just a retexture of the vanilla levels with redrawn textures, then repainted in the style of Encore Mode. That was made by the same guy who made this.

Another popular one still palette swapped the levels, but instead of redrawing the textures, there are some changes in level layout across the entire vanilla campaign. It was made by the same person who later made Team Kinetic.

Speaking of the latter Encore Mode mod, that one had character swapping mapped to Toss Flag. Why isn't that the case here? Instead, we got Custom3 for character swapping. Keep in mind that some characters (Modern Sonic and Adventure Sonic in particular) have some of their actions mapped to that, and that's just not convenient. Maybe it is to PC players where their controls are customizable, but mobile players aren't so lucky. We ain't got custom mappings for controls.
 
There was a couple of those from v2.1. Garrulous64 reviewed one of those mods twice, (one just a sample, then a stream) which was just a retexture of the vanilla levels with redrawn textures, then repainted in the style of Encore Mode. That was made by the same guy who made this.

Another popular one still palette swapped the levels, but instead of redrawing the textures, there are some changes in level layout across the entire vanilla campaign. It was made by the same person who later made Team Kinetic.

Speaking of the latter Encore Mode mod, that one had character swapping mapped to Toss Flag. Why isn't that the case here? Instead, we got Custom3 for character swapping. Keep in mind that some characters (Modern Sonic and Adventure Sonic in particular) have some of their actions mapped to that, and that's just not convenient. Maybe it is to PC players where their controls are customizable, but mobile players aren't so lucky. We ain't got custom mappings for controls.
Yep, I would know about Modern Sonic. Luckily, he uses c3 ONLY for tricks, so he's still really useful. Spring jumps strangely prohibit swapping.
 
i tried making emblem spots for gfz1 twinz
gfz1e star.png
gfz1e diamond.png
gfz1e heart.png

gfz1e spade.png
gfz1e club.png

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gfz 1 E emblem hints

⭐ not so easy this time
♦️ where is it? theres just a shadowy circle. i wonder if tails knows?
♥️ ode to a wall climber (i wanted to have a sort of maze but if it doesnt work place it by the elemental shield)
♠️ not moved much
♣️ watches over 10 rings
 
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gfz2
gfz2e star.png
gfz2e diamond.png
gfz2e heart.png
gfz2e spade.png
gfz2e club.png

hints:
⭐ a closed off cave for a lovestruck pink hedgehog
♦️ hey knux, bet you cant reach this glideless, to make sure, i used oil on the wall
❤️ the core of the flowing pond
♠️ ascend the falls as the red protector of emeralds (go really down bottom path or you cant collect)
♣️ a faint 2.1 memory, you know where club was then right?


i had an idea for a real time golden berry esque mechanic that fizzles the emblems in and out of collectability should you not heed their instructions or swap to a different character
whaddya guys think of that mechanic?
 
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episode 3 of encore emblem photos thz1e this is where my memory of these old ideas really starts collapsing. maybe i should stick to three emblems instead of 5?
thz1e star.png
thz1e heart.png
thz1e spade.png
thz1e diamond and club.png
thz1e newclub.png


hints
⭐ a pole hides this from view
♦️ parkour to a 1up as the treasure weasel himself (wip interpretatiojn of my club clue is visible further away)
♠️ might be in a different slime tunnel
❤️ the slime pours into the lake through somewhere
♣️ try and get this with springshells only no flying (guide the orange/yellow springshell to that general area)
 

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