- Make an attempt to avoid fake hitscan bullets (fast speedy missile) to not have collision gaps which makes it to fail at hitting targets.
- Fixed a bug with the Chaingun where it errors out about a non-existant function when having odd clip ammo and it depletes. Oops.
No, the BFG is not fixed yet. SRB2's P_PathTraverse (which is where all original doom's hitscan system works) is not exposed to BLUA yet, probably is gonna remain as that until it goes exposed on a later SRB2 update since is...