Destroy all Robots

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I think he's asking if it's possible to make a level end when all robots are destroyed.

...that said, though I'm not well-informed on the subject, I've seen Oceanic Cove set up a situation where you have to destroy all enemies for the boss to "end", so it seems likely that you could rig something up to cause the level to end when all robots are destroyed as well.
 
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Make an invisible,intangible FOF linedef with the Exit Level special and tag it as -1. Set the control sector's floor and ceiling height to be underneath the lowest floor in your level. Then set up a Destroy All Enemies linedef executor that raises the ceiling of the FOF's control sector to the highest ceiling in your level.
 
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