- Some of its gimmicks, while creative, are horribly frustrating, even with GOD mode. For example, the water block with springs gimmick. You hit the water blocks, and your spring linkage gets cut off. You figure it out the first time, but the punishment is death for any sort of mistake. This gimmick is hard, but not fun hard, you know?
- Kill all the enemies to move to the next room.
- Badly placed turrets and pop-up turrets.
- Stages over a death pit aren't necessarily bad, but it has some REALLY badly placed death pits, and the gimmicks used really kill that.
- Massive overuse of the spin-to-rise gimmick.
- It's amazingly slow.
- It would have lost if Callum didn't vote a 10.
- Serious loss of direction in places.