IIYoshiII
Member
How can I make a boss have a camera that doesn't follow the player, in 2D? I'm talking just like in Sonic The Hedgehog 1, 2, and 3, where the camera freezes to show just the boss screen. I noticed that it works in the SRB1 Remake levels for the exit. How can I make it work like that in my 2D level, and will it work for a normal boss?