A couple questions about character wads in 2.1

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Klinx the Weasel

a.k.a Luna
I'm currently in the process of porting two of my character wads over to 2.1 so I can use them, and while I've been able to figure out most of the differences via trial and error and studying the player.dta, there's a couple issues I can't quite get.

1. How do you get a character to use custom super frames?

2. Does an invisible sprite still exist anywhere in the game and if so what's it called?
 
Custom super sprites? Might be tricky to answer that one.

Meanwhile, invisible sprites are now SPR_NULL.

Ohwait, do you mean superanims? You set that by the flags value in S_SKINs now, set "flags = SF_SUPERANIMS" if that's what you want.
 
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