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Manuel's Models v1.081 Details »»
Manuel's Models v1.081
Version: v1.081, by ManuelRome ManuelRome is offline
Developer Last Online: Jan 2021

Version: SRB2 Rating: (7 votes - 4.71 average)
Released: 07-21-2020 Last Update: Never Favourites: 15
Models

So, this is my first SRB2 contribution, and it's a few md3 models.

How to use:

You extract the zip file, and there will be a folder named "MMODELS", you place that folder inside the "models" folder.
Then, you have to add the following line somewhere in your models.dat file:

Code:
DERP MMODELS/DERP.md3 3.0 0.0
DIRK MMODELS/DIRK.md3 3.0 0.0
WHIRL MMODELS/WHIRL.md3 3.0 0.0
SKIP MMODELS/SKIP.md3 3.0 0.0
SMS MMODELS/SMS.md3 3.0 0.0
SMSO MMODELS/SMSO.md3 3.0 0.0
HMSO MMODELS/HMS.md3 3.0 0.0
MECHASONIC MMODELS/MECHA.md3 3.0 0.0
MILNE MMODELS/MILNE.md3 3.0 0.0
The Derp model uses SanicTheSanic particles sprites with his permission, and I also asked for Soap's permission to use Derp just in case. Sanic also helped me to figure out some sprites which helped a lot.

Do you need help installing the models?

Here's a handy tutorial with screenshots made by little guy*
Spoiler:
Note: This is made for Windows users. Mac and Linux users can most likely just use another text editing program.

First, download the zip file.
Then put the folder inside in the models folder.

Then find your models.dat (Yours will have a different icon if you haven't set a program yet)

Open it with Notepad. Now all you have to do is copy-paste the "Code" anywhere you want! I suggest either putting it with other characters or at the end of the file.

Make sure to save the file. (Ctrl S)
AND make sure to go into OpenGL and turn models on.

That's it! It's quite simple.

Download Now

File Type: zip Manuel Models.zip (2.58 MB, 218 views)

Screenshots

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  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 5 Days Ago   #102
MADVAL2
Default

Finally,Milne has a model!







just been waiting for it to happen.
MADVAL2 is offline   Reply With Quote
Old 5 Days Ago   #103
ManuelRome
 
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Default

Quote:
Originally Posted by little guy* View Post
*Sigh* Guess this thread needs a little help.
Here's a guide to use these with photos to help you out. Hopefully people can go back to this whenever they need help again
Spoiler:
Note: This is made for Windows users. Mac and Linux users can most likely just use another text editing program.

First, download the zip file.
Then put the folder inside in the models folder.

Then find your models.dat (Yours will have a different icon if you haven't set a program yet)

Open it with Notepad. Now all you have to do is copy-paste the "Code" anywhere you want! I suggest either putting it with other characters or at the end of the file.

Make sure to save the file. (Ctrl S)
AND make sure to go into OpenGL and turn models on.

That's it! It's quite simple.
Thanks for the help, do you mind if I add these photos to the main post?, I'll put your name there.

Quote:
Originally Posted by The_Oofer View Post
also btw for the people who just got the new MMODELS update delete the MODSONIC files they are a heavy wip
As long as the model itself isn't referenced on the models.dat, having the files there is fine. It was a bit of a mistake to leave them there, the model has no animations as of right now.

---------- Post added at 03:35 PM ---------- Previous post was at 02:10 PM ----------

Update 1.081
Just some little fixes to Milne:
-Fixed some texture errors caused by OpenGL.
-The dance now initially faces the screen, as long as you're facing forward.
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"Starting now, you can only say the words, 'There is no way I can do this!' four times, and four times only. Alright? Four times."
ManuelRome is offline   Reply With Quote
Old 4 Days Ago   #104
little guy*
A guy who loves Adventures!
 
little guy*'s Avatar
Default I don't mind.

Quote:
Originally Posted by ManuelRome View Post
Thanks for the help, do you mind if I add these photos to the main post?, I'll put your name there.
Go ahead, just give credit. I'm glad to of helped!
__________________
Why the heck am I still adding extras to my mod
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