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Jeck Jims' SRB2Kart 3D Model Expansion v1.4 Details »»
Jeck Jims' SRB2Kart 3D Model Expansion v1.4
Version: v1.2, by Jeck Jims (Oh, THAT guy...) Jeck Jims is offline
Developer Last Online: Mar 2019

Category: Version: SRB2 Kart Rating: (2 votes - 3.80 average)
Released: 01-19-2019 Last Update: Never Installs: 3
Models

V1.4 More Sonic, Anime, and 3rd Party

Since SRB2Kart's release, I'm sure some of you have noticed that my models were included with the base game, however, tons of character wads have already been created and released, and so you may ask, "Where do I find models for characters not included in the base game, or bonuschars. The answer, right here!

The characters shown above have character WAD files, which need to be added to the game for the corresponding model to appear. So, for example, you would need to download and add "KC_Tikal.wad" to the game, then the model you download here would replace her sprites.

SRB2Kart Main Roster
These models are included with the Main SRB2Kart download, but also here.

SRB2Kart's Bonuschars.kart Roster
These models are also included with the Main SRB2Kart download, but also here.

Unused/No WAD as of 01/19/2019
Some characters I have included have Kart character wads as of now to my knowledge, however, as soon as they would get made you would already have the model ready to go from this download.

So for example, when a KC_Bark.wad would get released somewhere, adding it would make this Bark model appear.

I HIGHLY RECOMMEND SETTING YOUR TEXTURE RENDERING BITS to 32-BITS IN OPENGL OPTIONS.


Let's talk 2nd color
I have decided to, for the time being, kill support for 2nd color wads. Pointy Sonic will retain his, however the updated Mario and New Luigi will not. I plan to address this later with an updated that add support for more of the Mario Cast.

DOWNLOADS
Below you will find 2 downloads, "FULL" and "KDLC PATCH."
FULL contains all models included in the base game, plus all of the DLC models seen here, all wrapped up together for you to just place in your Root SRB2 Folder.
KDLC PATCH includes just the models not in the SRB2 Kart released download, as well as the updated kmd2.dat to accommodate them.

HERE IS THE MD2 LINES FOR JUST EXTRA KDLC ENTRIES
(You could also consider this a list of whats included over the base game)
Spoiler:
CHAOSTRANS KDLC/CHAOS.md2 3.0 0.0
CZTR KDLC/CHSZ.md2 3.0 0.0
POPUKO KDLC/KPOP.md2 3.0 0.0
SERVAL KDLC/KSERVAL.md2 3.0 0.0
HEADY KDLC/KHED.md2 3.0 0.0
YOSHI KDLC/KYOSHI.md2 3.0 0.0
DIRK KDLC/KDIRK.md2 3.0 0.0
NEPTUNE KDLC/KBANA.md2 3.0 0.0
SQUARE KDLC/KSQUARE.md2 3.0 0.0
EMERL KDLC/KEMERL.md2 3.0 0.0
MSPAINTDOG KDLC/KSAL.md2 3.0 0.0
BOMBERMAN KDLC/KBOMB.md2 3.0 0.0
DOOMGUY KDLC/KDOOM.md2 3.0 0.0
TIKAL KDLC/KTIKAL.md2 3.0 0.0
MECHA KDLC/KMECHA.md2 3.0 0.0
BIG KDLC/KBIG.md2 3.0 0.0
BIGTHECAT KDLC/KBIG.md2 3.0 0.0
SUPER KDLC/KSUPERS.md2 3.0 0.0
SINON KDLC/KWOLFS.md2 3.0 0.0
POINTY KDLC/KPOINTY.md2 3.0 0.0
PCAR KDLC/PCAR.md2 3.0 0.0
MSPAINTDOG KDLC/SAL.md2 3.0 0.0
METALKNUX KDLC/KMKNUX.md2 3.0 0.0
ROSY KDLC/KROSY.md2 3.0 0.0
METAL_KNUX KDLC/KMKNUX.md2 3.0 0.0
METAL_KNUCKLES KDLC/KMKNUX.md2 3.0 0.0
EGGROBO KDLC/KROBO.md2 3.0 0.0
LUIGI KDLC/KLUIGI.md2 3.0 0.0
LOVR KDLC/MOVRed.md2 3.0 0.0
MARIO KDLC/KMARIO.md2 3.0 0.0
MOVR KDLC/MOVRed.md2 3.0 0.0
CHARMY KDLC/KCHARMY.md2 3.0 0.0
BEAN KDLC/KBEAN.md2 3.0 0.0
CRAWLAKART KDLC/KPOS.md2 3.0 0.0
JOKER KDLC/KJOKER.md2 3.0 0.0
FANG KDLC/KFANG.md2 3.0 0.0


Future Plans
I have more WIP characters that I'll continue to pump out, characters receiving proper MB WAD releases will take priority. I plan to continue supporting wads that find releases here on the MB, even more "Anime" characters.
As of right now, I have not completed any fan characters for Kart, and am hesitant to do so, as I fear the floodgate of request, for now, please don't ask.

Installation

Spoiler:
Opening the .RAR download should reveal 2 items initially, these get placed in your SRB2 Kart root folder, overwriting whatever is already there.
Spoiler:

Use the .Bat file for OpenGL to launch the game in the mode that supports it.
Your md2 folder should now look like this.
Spoiler:

Make sure that this option in VIDEO OPTIONS is set to "on."
Spoiler:

And under OPENGL OPTIONS this is set to 32-bit for best rendering.
Spoiler:



Credits

Spoiler:

LJSTAR for collaborating on Serval, Kiryu, and Ulala.
Tiniest Turtles for collaborating on Headdy and Popuko.
All of Kartkrew
All Original WAD creators/sprites for references and Endsigns used
Shoutout to Kiylo on the KartKrew discord for touching up Mario's Face texture

Download Now

File Type: rar Jeck Jims Kart MD2 (full).rar (6.27 MB, 142 views)
File Type: rar Jeck Jims Kart MD2 (patch).rar (1.84 MB, 96 views)

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Comments
Old 01-20-2019   #2
D00D64
Worst Ranked 'Kart Player
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Oh gosh, they're all so cute! I may have to start using OpenGL more, I love these models. Welcome to releases!
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Old 01-20-2019   #3
Kiylo
Just a dope on the net :V
 
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im willing to help with anything for a awesome modeler!
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Old 01-20-2019   #4
Flare957
a.k.a. HyperFlare957
 
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There seems to be an issue with models for characters with secondary colours, such as Pointy Sonic and Mario.

In Pointy's case, the car body doesn't tilt with the rest of the model.


With Mario, his overalls are completely missing.
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Old 01-20-2019   #5
ESN
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Nice, will you add more characters from not standard wads and pk3s?
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Old 01-20-2019   #6
NotablyPrettyCrazy
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Quote:
Originally Posted by Flare957 View Post
There seems to be an issue with models for characters with secondary colours, such as Pointy Sonic and Mario.

In Pointy's case, the car body doesn't tilt with the rest of the model.


With Mario, his overalls are completely missing.
That seems to have been addressed before 1.0.2 was out, actually
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Old 01-20-2019   #7
Jeck Jims
Oh, THAT guy...
 
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Quote:
Let's talk 2nd color
I have added support for 2nd color wads, such as Mario and Pointy sonic, however, SRB2Kart v1.02 added a model tilting feature, so MD2 models will now rotate on slopes. Currently these 2nd color wads break support with this as the 2nd color's model doesn't rotate with the main model. This isn't something I can fix, these WADs will need to update their scripts to adapt to the new code, if they wish to have full model support.

And on the release thread itself.
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Old 01-20-2019   #8
KÝbito
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My god these are excellent! A Feet and Toei Sonic support on this would be really cool!.
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Old 3 Days Ago   #9
Jeck Jims
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V1.4 More Sonic, Anime, and 3rd Party

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