Here is a preview of what JFZ1 will look like: http://www.mediafire.com/file/zooym3qm4ym/JFZ1v2.wad
Of course there aren't many. The level isn't exactly long enough to have more... The problem lies not only in the visuals. Hallways consist solely of straight running and nothing else. Give the player something to do.Also, what hallways? There aren't that many of them there. And when it's finished, they won't be empty; they'll have enemies in them and scenery.
Well, as I mentioned here, there are going to be moving platforms in it. What about them??The left hand path goes to moving platform area where the first one moves back and forth then 2nd one moves side to side, then up on 2 sides; right side goes to a secret area, and the left goes to the wide open area mentioned before.
You don't get what I mean. EVERY single hallway must either be filled up with something or be removed.Well, as I mentioned here, there are going to be moving platforms in it. What about them??
Oh. I'll do that.You don't get what I mean. EVERY single hallway must either be filled up with something or be removed.
Well, yeah, I know. I haven't gotten around to adding the moving platforms yet(adding them Friday). I need to get going on this if I'm going to enter JFZ1 in the Nov/Dec 09 OLDC.Empty and useless as always. You didn't even do anything besides putting your old crap back into the file.
Which is just a bad excuse for "I don't have enough ideas but i still wanna make a 14 zone level pack".as I want to make this pack a people's choice pack!
but I also want to make this something enjoyable for everyone!
That's why I haven't released anything for a while. I have a lot planned for my levels, just wait and see. I probably won't release anything more until January, so wait until then.Not going to happen, I'm afraid. You're just not ready yet for something like this.