k, SP division stuffz
Fire Flight Zone by fawfulfan: 4/10
"IF I SEE THAT FLAME SPOUT ONE MORE TIME..."
Basically, it was just one hit after another. Every time I drill, Mr. Spout comes and greats me like a Pyro greats a Spy. Painfully. It was just fire after fire almost every moment. Mainly those vertical ones. After going from damage to damage, I ran into a bug too; the bumper can send you OFF TRACK, making the stage impossible to complete without reloading or timing out.
Dark Forest Zone by Videogame9: 2/10
"There are platforms the same height almost every step of the way! What do we do?"
"SEND ME THREE FURRIES WITH JUMPITUDE"
^ Pretty much the whole level summed up right there. Just jump jump jump yay. Nothing special at all.
Jadeflower Zone, Act 1 by blahblahbal: 1/10
Wow, it's all the easiness of GFZ, but with the length of all the GFZ acts combined, and just 10% of the level content!
It's a walk in the park. A really, really, really, REALLY boring park that streches on for a lot longer than you want. There is nothing here. Simple as that.
Cloud Cradle by D00D64: MINE GO AWAY/10
"Simple yet elegant...ish. Like ketchup!"
A simple yet tricky level. It may not have alternate paths, and it may not have fancy gimmicks, but I still liked it. Though, the Jetty Exploders were not as good as I hoped, since the splash damage from bombs affects enemies, but ah well. Also, for anyone having difficulty seeing the jettys on the rope hang, just twist left or right on the rope. or twist the camera, and let the rope do all the momentum for you as you simply push the jump button. It's that simple. I also find it odd how random the scores for this are :P. If anything, I thought this would get 7s.
Water Works Zone by Kyasarin: 10/10
"They laughed when I said good water levels were impossible. Well I'll show them. I'll show them ALL!"
I have no idea what I'm playing here. And by that, I mean... I dunno what I'm playing here. It's just... RIGHT. Everything flowed perfectly, the visual design and music were choice, and I couldn't find any real flaws, outside of not being Pandora Level Select accessible. A beautiful piece of craftsmanship. If anyone low votes this, it must be the RAEG from any crits you gave them :P
Moonlit Mountain Zone, Act 1 by Darkbob1713: 6/10
"THE BIG LIPPED ALLIGATOR MOUNTAIN" (warning: link contains cursing. Also, TVTropes.)
Geez, can this place make up it's mind? It's like a series of Big Lipped Alligator Moments, hence the quote thing. There is just no real reason for all this odd displacement of themes if it's just gonna be there for 10 seconds before moving on. I'd actually appreciate it if these themes were like this for a reason tied to the level and we had more time with the segments instead of being there and instantly being rushed to the next bit. Anyways, the mountain is an odd place: A sideways checker for a mountain texture for some reason, a factory that's just touched upon and never seen again, and ice that came out of NOWHERE, and music that fit none of them. Not only is this thing inconsistent, it's just not all that great. I blasted through and never looked back. Outside the randomness of it's "theme", I didn't recall anything stand-out or special about the level. It was just average.
Lava Rock Zone by Eggmanfan: 0/10
"Some things can't be unplayed"
...I...
...I just...
...I don't want to talk about it...
Fire Flight Zone by fawfulfan: 4/10
"IF I SEE THAT FLAME SPOUT ONE MORE TIME..."
Basically, it was just one hit after another. Every time I drill, Mr. Spout comes and greats me like a Pyro greats a Spy. Painfully. It was just fire after fire almost every moment. Mainly those vertical ones. After going from damage to damage, I ran into a bug too; the bumper can send you OFF TRACK, making the stage impossible to complete without reloading or timing out.
Dark Forest Zone by Videogame9: 2/10
"There are platforms the same height almost every step of the way! What do we do?"
"SEND ME THREE FURRIES WITH JUMPITUDE"
^ Pretty much the whole level summed up right there. Just jump jump jump yay. Nothing special at all.
Jadeflower Zone, Act 1 by blahblahbal: 1/10
Wow, it's all the easiness of GFZ, but with the length of all the GFZ acts combined, and just 10% of the level content!
It's a walk in the park. A really, really, really, REALLY boring park that streches on for a lot longer than you want. There is nothing here. Simple as that.
Cloud Cradle by D00D64: MINE GO AWAY/10
"Simple yet elegant...ish. Like ketchup!"
A simple yet tricky level. It may not have alternate paths, and it may not have fancy gimmicks, but I still liked it. Though, the Jetty Exploders were not as good as I hoped, since the splash damage from bombs affects enemies, but ah well. Also, for anyone having difficulty seeing the jettys on the rope hang, just twist left or right on the rope. or twist the camera, and let the rope do all the momentum for you as you simply push the jump button. It's that simple. I also find it odd how random the scores for this are :P. If anything, I thought this would get 7s.
Water Works Zone by Kyasarin: 10/10
"They laughed when I said good water levels were impossible. Well I'll show them. I'll show them ALL!"
I have no idea what I'm playing here. And by that, I mean... I dunno what I'm playing here. It's just... RIGHT. Everything flowed perfectly, the visual design and music were choice, and I couldn't find any real flaws, outside of not being Pandora Level Select accessible. A beautiful piece of craftsmanship. If anyone low votes this, it must be the RAEG from any crits you gave them :P
Moonlit Mountain Zone, Act 1 by Darkbob1713: 6/10
"THE BIG LIPPED ALLIGATOR MOUNTAIN" (warning: link contains cursing. Also, TVTropes.)
Geez, can this place make up it's mind? It's like a series of Big Lipped Alligator Moments, hence the quote thing. There is just no real reason for all this odd displacement of themes if it's just gonna be there for 10 seconds before moving on. I'd actually appreciate it if these themes were like this for a reason tied to the level and we had more time with the segments instead of being there and instantly being rushed to the next bit. Anyways, the mountain is an odd place: A sideways checker for a mountain texture for some reason, a factory that's just touched upon and never seen again, and ice that came out of NOWHERE, and music that fit none of them. Not only is this thing inconsistent, it's just not all that great. I blasted through and never looked back. Outside the randomness of it's "theme", I didn't recall anything stand-out or special about the level. It was just average.
Lava Rock Zone by Eggmanfan: 0/10
"Some things can't be unplayed"
...I...
...I just...
...I don't want to talk about it...
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