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SRB2 Hub (1.3)
Version: 1.3, by Gaga Hax (Emotionally Unstable) Gaga Hax is offline
Developer Last Online: Jun 2015

Category: Version: SRB2 Rating: (19 votes - 4.32 average)
Released: 04-11-2014 Last Update: 04-29-2014 Installs: 18
Single Player Levels Multiplayer Levels Scripts Sprites/Graphics

This modification is not spoiler-free!
And it will ruin your experience, if you haven't beaten the game yet!



Greetings everyone!


I'm very happy to announce the release of SRB2 Hub!
(Formerly known as SRB2 Rock)
The project has been restarted from scratch to make sure nobody's rights are violated by any sort of stolen content.

First of all I would like to apologize to anyone whose work has been, let's face it, stolen by me. And while I'm not trying to deny my fault in this, I'd like to mention that the original SRB2 Rock was never meant to be released, at least not in it's current form. It was something for me to try out my skills on which is the reason why there are so many seemingly useless things in there as well as tons of bugs and other unpleasantries. The wad, in fact, was leaked by a person who for their own safety shall remain nameless. Regardless, I do feel sorry for my actions.

Now then, it is time to explain what SRB2 Hub is exactly.
Well, it just what the title implies, it's a hub which contains a shortcut to most stages in SRB2.
The main idea was to allow easy access to any map with all Chaos Emeralds in netgames.


There are two main areas:

Gameplay Area.
It contains:
1. Level Select
This room holds teleporters to the map of every zone in the main SRB2 campaign which, in turn, contain a shortcut to every stage.
2. Bonus Level Select.
Contains a shortcut to four hidden stages.
3. Master Emerald Altar.
Just like in SRB2 Rock, it contains the 7 Chaos Emeralds for easy collecting as well as the Master Emerald which can transform Sonic into Super Sonic.

Hangout Area.
It contains:
1. Living Quarters:
An area much like the one that has the zone teleporters in it, but it holds six rooms and a shower instead. Every room (including) the shower can be closed and opened manually from the inside.
2. Cafeteria:
Just what it sounds like, it's a cafeteria. You can choose on of four treats and deliver it to your table of choice via little teleporters. Unlike the rest of the hub, it has different music playing in the background. (5 imaginary cookies to the first one who can guess where the track comes from)
3. Cinema:
Once again it's just what it sounds like, A cinema that plays movies. Three of them actually. They are just looped animations, but I still consider it a nice touch.
Note: it may or may not crash if you switch the movies around too much, so be careful. If it's too unstable, I'll replace it with something else.
Have fun!


Latest Update:


Version 1.3
Notes: This wad still needs some fixes. Thanks to everyone pointing stuff out.

Changelog:
-Bugfixes


Older Updates:
Spoiler:


Version 1.2
Notes: Another update because I had time and inspiration to do some stuff.

Changelog:
Spoiler:
-Made many improvements to ERZ hub
-Replaced and alligned some textures everywhere on the map
-More minor tweaks and edits


Version 1.16
Notes: Yet another tiny update.

Changelog:
Spoiler:
-Renamed Theatre to Cinema
-More OpenGl fixes
-More minor tweaks and edits



Version 1.15
Notes: Another minor update. This will probably be the last for now. Unless more bugs are made known to me.

Changelog:
Spoiler:
- Fixed a few issues present when running this thing in OpenGL
- Tweaks to CEZ hub.


Version 1.1
Notes: I lied! Here's another update!

Changelog:
Spoiler:
- Revamped GFZ Hub. Now with more texture allignment and less sneaky stage entrances!
- Fixed some minor issues.


Version 1.0!
(1.01 Quick Fix, Sorry)

Spoiler:
Major Update!
Firstly, I split SRB2 Hub in three maps:
An entrance, the old 'gameplay area' and the new 'hangout area'.

Entrance:
Basicly, it's a technical map with nothing much in it but the exits to the other ones. It's only purpose is consistency, which I'm obsessed with. Don't pay much mind to it. You don't come back to it, once you leave it.

Gameplay Area:
This is what SRB2 Hub was up until this version. There are some changes here.
- Added SRB1 Remake Level Select to the Bonus Level Select.
- Added Special Stage pictures/titles to make selecting them more visual.
- Fixed and tweaked some minor stuff in the zone hubs.
- More Legacy (with benefits).

Hangout Area:
A completely new area that I've been working on for some time now. Honestly I'm not as happy with it, as with the main area, but I still think it's worth putting here, just to see if you people like it. =)

This thing contains three rooms:
- Living Quarters:
An area much like the one that has the zone teleporters in it, but it holds six rooms and a shower instead. Every room (including) the shower can be closed and opened manually from the inside.
- Cafeteria:
Just what it sounds like, it's a cafeteria. You can choose on of four treats and deliver it to your table of choice via little teleporters. Unlike the rest of the hub, it has different music playing in the background. (5 imaginary cookies to the first one who can guess where the track comes from)
- Theatre:
Once again it's just what it sounds like, A theatre that plays movies. Three of them actually. They are just looped animations, but I still consider it a nice touch.
Note: it may or may not crash if you switch the movies around too much, so be careful. If it's too unstable, I'll replace it with something else.

Also this version has a noticeably bigger file size, so that's something to be aware of.

Well, that's about it, let me know what you think of this. Thanks.

EDIT: Totally forgot to mention that this map now screws with your 'playersforexit' to cover up some of the issues that I just couldn't fix.
Namely, it sets it to 'one', when entering the gameplay area and to 'all' when entering the hangout area.



Version 0.65 (Version 0.66 Quick Fix)

Notes: It's a small update, but there's something much bigger coming.

Changelog:
Spoiler:
- Remodeled the Special Stage Warp room to be a lot more compact
- Fixed Special Stages not loading in Coop.
(They still repeat infinitely, because I don't know how to fix that yet.)
- You now go back to the Hub upon finishing PTZ, SHZ, AGZ or ATZ.



Version 0.6:

Notes:
Finally able to do stuff again thanks to LoganA. Here's the update that was supposed to be released 6 hours after the initial release.

Changelog:
Spoiler:
- Added beautiful 3D signposts unique to each level in place of yellow floor marks.
- Added a semi-hidden Special Stage Warp room to the Bonus Level Select
(Note: enetering a special stage through here makes you replay it over and over)
- Various tweaks to THZ and ERZ hubs, as well as AGZ and ATZ rooms.


Version Archive: https://www.dropbox.com/sh/msu1zxai4hrouy4

Download Now

File Type: zip sc_srb2hub_1.3.zip (10.98 MB, 9697 views)

Screenshots

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Comments
Old 04-17-2015   #282
Sony
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Srb2 hub is a now a sever favorite. I've seen many people with mod on their servers and when I entered I just saw everything I could imagine. Thank you for this hub its very neat with perfect textures and mini level pieces from levels. I can't wait until 1.4 comes out.
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Old 04-17-2015   #283
SmashBro30
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It's like having a roleplay! Sounds great to me, but I can't "addfile" it because the game won't allow me to.
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Old 04-17-2015   #284
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Um...

'addfile sc_srb2hub_1.3.wad' didn't work?

Try using a launcher
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Old 04-17-2015   #285
choalover
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I remember this mod from SRB2 2.0.X.
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Old 04-18-2015   #286
Fawfulfan
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Am I the only one who noticed that in the CEZ level select area, both entrances say "Act 2"?
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Old 04-18-2015   #287
Saturn Ross
 
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What do you mean? Are you talking about the side-by-side entrances by Act 3, or the one near the teleport?
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Old 05-07-2015   #288
Gaga Hax
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Quote:
Originally Posted by Fawfulfan View Post
Am I the only one who noticed that in the CEZ level select area, both entrances say "Act 2"?

There are 2 entrances to act 2, because I have a maniacal obsession with symmetry. ^^'
I might change it in a future update, if that ever happens.
But so far nobody seemed to particularly mind it.
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Old 10-18-2015   #289
Murilo
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Quote:
Originally Posted by Virt View Post
No SRB1 remake?
This Map has the SRB1 Remake. Don't Worry! It's on the Gameplay Area, on the Bonus Level Select.
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Old 03-29-2016   #290
Rouge the Bat
 
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A hangout area with hub worlds for the levels? This is way too awesome! To be honest, I never knew about this map before. One of my friends told me to download this wad on my server when he was about to come on it. when I first saw my eyes on the map, I was amazed. I really love the Eggrock Hub for acts 2 and 3 and final boss! They are very neat! The hub worlds actually remind me of the old "SAGE Sonic the Hedgehog 1" hack which had hub worlds for each level.
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Old 04-29-2016   #291
CowboyJoseph64
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Why is "Act 2" in the Egg Rock Zone hub upside down? I know the gravity's flipped, but c'mon.
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Old 04-29-2016   #292
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Quote:
Originally Posted by CowboyJoseph64 View Post
Why is "Act 2" in the Egg Rock Zone hub upside down? I know the gravity's flipped, but c'mon.
Because the beginning of Act 2 is also upside down. It is legit that you enter the elevator upside down because, like I said, the act starts upside down with an elevator going down (or up, depending on how you look at it).
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Old 04-29-2016   #293
CowboyJoseph64
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Sorry, I meant the sign. I thought the quotation marks would make that clear. The texture is flipped vertically, but the sign is upside down.

I don't actually care that the entrance is upside down, I like neat nods to the level you're about to enter like that.

Last edited by CowboyJoseph64; 04-29-2016 at 06:53 PM.
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Old 04-29-2016   #294
Zwip-Zwap Zapony
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Quote:
Originally Posted by CowboyJoseph64 View Post
Sorry, I meant the sign. I thought the quotation marks would make that clear. The texture is right side up, but the sign is upside down.
-Image-
I don't actually care that the entrance is upside down, I like neat nods to the level you're about to enter like that.
If the part of the hub there is upside-down, the "Act 2" of the sign is actually as it should be. It's just that when in first-person or using the FlipCam console variable, everything besides the HUD will be flipped vertically so it looks normal, thus making up-side down things look right-side up... and also vice-versa. The "and vice-versa" part is the key part of this message.

Edit: Basically, just look at it, open the console, and input "toggle flipcam". Repeat that command several times while looking at the sign in third-person, and you'll see what I mean.

Last edited by Zwip-Zwap Zapony; 04-29-2016 at 06:59 PM.
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Old 04-29-2016   #295
CowboyJoseph64
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And once again, I'm the biggest idiot in the universe. Oh, whatever... either way, keep up the good work, gaga.
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Old 05-16-2016   #296
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Default Wonderful mod!

Although I haven't looked at all of the available SRB2 mods, I'm gonna be quick to say that this is one of the most awesome! A hub like that is exactly one of the things I felt this game is missing and wanted to see :) Maybe because I didn't grow up with the old Sonic side-scrollers so much, but rather with series like Sonic Adventure where selecting stages from an overworld was the thing.

There's only one feature I would really love to request, if the way SRB2 records game statistics makes it possible; Unlockables! Namely only letting the player select levels which were already beaten in that save, rather than any level from the start. Some of the bonus areas could also be made to depend on secrets you find in the normal stages, or only open up when the player has achieved a certain score. That would be just awesome, and make it a lot more motivating to play the original levels!
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Old 05-20-2016   #297
Drflash55
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This mod has to be updated again for V2.1.15...

When trying to play this mod with the newest version, all of the unlockables are missing, and trying to play in the gaming section, usually ends up with the game freezing (at least with me when I entered GFZ's hub).

For now, this is outdated until the creator fixes the compatibility issues.
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Old 05-21-2016   #298
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Quote:
Originally Posted by Drflash55 View Post
This mod has to be updated again for V2.1.15...

When trying to play this mod with the newest version, all of the unlockables are missing, and trying to play in the gaming section, usually ends up with the game freezing (at least with me when I entered GFZ's hub).

For now, this is outdated until the creator fixes the compatibility issues.
Yeah, this needs an update, as the GFZ and RVZ teleporters crash the game. Also:
Quote:
Originally Posted by MirceaKitsune View Post
There's only one feature I would really love to request, if the way SRB2 records game statistics makes it possible; Unlockables! Namely only letting the player select levels which were already beaten in that save, rather than any level from the start. Some of the bonus areas could also be made to depend on secrets you find in the normal stages, or only open up when the player has achieved a certain score. That would be just awesome, and make it a lot more motivating to play the original levels!
I strongly agree. Perhaps a console command or alternate version will allow access to every stage and unlockable, as this is really popular for use in Multiplayer. It would also be nice to implement some slopes to spruce things up, but it's not necessary.
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Old 02-02-2017   #299
MarioFreak2001
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This is a really cool map!
I would use it if I could host severs. oh well. I guess running around empty halls is good enough.
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Old 02-12-2017   #300
Boo
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This is the best hub i have seen in SRB2, i have noticed that its very used in Hangout and Roleplay (RP) servers, pretty amazing for a hub.
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