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Old 06-04-2007   #161
CobaltBW
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Quote:
Originally Posted by EMPEROR METALLIX
I think you got some of those messed up.
...Okay. Which ones?
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Old 06-04-2007   #162
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Quote:
Originally Posted by Blue Warrior
Mobius, natural landscapes with no humans 'cept Eggy -> Time Square, humans omg
That wasn't a plothole; Mobius simply never existed. Seriously, go check your Genesis game manuals. I'll be waiting.

Sonic CD doesn't count; unless you're willing to say that Amy Rose being called "Princess Sally" introduces another plothole, as opposed to being flat-out retarded marketing.
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Old 06-06-2007   #163
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If they make a Sonic Heroes 2 (which will never happen I hope), they should do this instead of playing with 3 characters at the same time.

On Sonic the Hedgehog 360, you know when you have to make it through the levels until like your partner wanna takes care of part of the level or the whole thing.

This would be better I hope.
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Old 06-06-2007   #164
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Four words: Find the computer room!

Worst part of the game.
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Old 06-08-2007   #165
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I really liked it! :P
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Old 06-08-2007   #166
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Originally Posted by Silver Da Hedgehog
I really liked it! :P
Congratulations! You just hit my 50th useless bump! Great job! Two days too!

Well any way, I would have loved Sonic Heroes if it wasn't for the darn fact that switching characters to bring the robot to the ground, then yank off its shield, then finally smashing it to bits. Darn that messed up gameplay. I actually found myself ignoring most of the robots, and just running as fast as Sonic could go. In the old games, I would usually take my time and kill most of the bots.
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http://www.youtube.com/watch?v=J1k4v...eature=related
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Old 06-08-2007   #167
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Even though there are times when I wished I could play as either character alone, I liked the idea of playing as 3 characters at once. It's kind of like how SRB2 used to be with binded characters. Sure, the ones on your side sometimes mess things up, but it's still fun to play. And some of you are missing the point that if it wasn't a pair of 3 characters to form a team, the Chaotix wouldn't be added in.
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Old 06-08-2007   #168
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Quote:
Originally Posted by Chaos Zero 64
And some of you are missing the point that if it wasn't a pair of 3 characters to form a team, the Chaotix wouldn't be added in.
Well, I mainly hated the floating signs that said "power" or those gates that forces you to change characters. I, personally, love the Chaotix missions, excluding the ones where you have to kill every little robot you see. I epecially like the ones where you get to utilize Espio's special to the fullest, such as "Don't be spotted by the frogs." or the extra one, "Find the missing Chao and don't be spotted by the robots.
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http://www.youtube.com/watch?v=J1k4v...eature=related
ERZ2 in 3:47.74.
http://www.youtube.com/watch?v=HdXgMLsptYc
Who says race is a thokfest?
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Old 06-08-2007   #169
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Quote:
Originally Posted by tailsmastermind
Well, I mainly hated the floating signs that said "power" or those gates that forces you to change characters.
The gates dissapear for the majority of th last stages, though those stages are hardly worth playing anyway.

Anywho, I'm just really obsessed with that frog jungle level. Great music, great F_SKY1 (I have it on me, btw), great textures (wish I did DX), and some beautiful scenery. On the other hand, it still suffered from the usual Sonic Team syndrome of being utterly linear and stuppid, but......
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Old 06-30-2007   #170
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To me the game over did teamwork.
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