Search results for query: *

  • Users: Sparkz
  • Content: Threads
  • Order by date
  1. Sparkz

    GR_FogColor Scripts

    For an added effect to my mod, I though it would be fun to have SOCs running scripts for colored fogs. (this is the easiest way I can pull if off. suggestions are always welcome!) Anyway, everything seems to work well except for the fact that many of my fog colors are coming out blue. (in fact...
  2. Sparkz

    Pope Knuckles???

    What's this lil' guy doing on my map? I've found no object placed from which he could manifest. He shows up on the blue tile I have circled here...
  3. Sparkz

    Floating Point???

    So I'm working on DDZ last night and I started getting this message. I was so busy & into my groove that I ignored it at the moment. It wont stop and I can't remember when, where or even if I made the mistake that caused it. It occures in visual mode when the camera starts zeroing in at some...
  4. Sparkz

    Importing MD2s for Scenery Things?

    By now, a great many of you are probably aware of my project. I always appreciate your input and advice. I never would have pulled off much of it without all the help, so I'm back for more!!! If you,ve kept up with the thread then you may also know that "I'll Begin" has offered his MD2 craft...
  5. Sparkz

    Sky Changing Gargoyle Box!

    My idea; Animated backgrounds!!! A a series of alternating sky textures to give the appearance of movement; waving water, changing weather, sunsets, etc. My hypothesis; A simple gargoyle box could trigger these changes with no effort on the player. My test; I downloaded the sky changing wad...
  6. Sparkz

    Indestructible Spikeball Attributes?

    I'm almost finished SOCing all the enemies for my first zone but something critical is missing. Many of these enemies are flanked and otherwise guarded by spiked objects of some kind. It's not spawning them or getting them to move the way I want that's the problem. I don't even have an issue...
  7. Sparkz

    Fun with Light in CB?

    Well I haven't been able to get my questions answered in the PNG release thread, probably because it's old, and rather than double posting with more questions I thought I'd try here instead. First off, How are the coronas supposed to work? I don't know if it's a linedef thing with control...
  8. Sparkz

    Things; Moving a Precise Distance?

    Well hi again, help board! O.K. I've been SOCin' for the past few days and I ran into a small snag with another "automotive" device. Getting a spikeball to sweep a straight line, across a desired amount of space. It seemed straight forward but alas, it didn't prove to be. To me there are 3...
  9. Sparkz

    Trying to SOC a Rotating Turret

    I thought it would be simple enough to make this work. A stationary turret that fires, turns 90 degrees, fires again and eventually reaches back to its stating point to do it all again. This turret shouldn't look for or target anything, just shoot in four directions. Here's what the SOC looks...
  10. Sparkz

    Turning Models into Things

    O.k. lets say ya have a 3D model (not sure what the file extension is on them yet, MD2 perhaps?) Please correct me if I'm wrong. How would one go about importing the model into the game, converting it or what-have-you and making available as a scenery thing? I'm in the dark on this one and I...
  11. Sparkz

    Just Curious about Frame rate in SRB2CB...

    I've fallen in love with the Community Builder but my exe seems to only be able to handle so much. If I hang out in a map during a test run for too long the frame rate drops like a rock and eventually crashes the game. I know it's not the builder cause I've tested my wads through the console as...
  12. Sparkz

    Sun FOF!

    I found virtually nothing on the Wiki concerning sloped FOFs and the only wad I've found expressing sloped FOFs was the "Rural" wad. Rural didn't quite cut it when it cam to explaining how they worked, as I found that they were not as straight forward as your typical FOF. Days of tinkering...
  13. Sparkz

    Middle Textures displaying Cyan in my PNG Edition.

    The textures work fine when I convert them into (Graphic Doom) but I'm using PNG for the color rendering and the conversion destroys my color. I load the PNG image into the wad and I'm met with a battery of graphical flaws. First the cyan. In other areas, it's doin' this mess. Some sides...
  14. Sparkz

    Broken Gargoyle Box.

    Alright, here's the issue. I have everything tagged the way it says in the Wiki. I have the sectors with the springs tagged properly to execute with pushable objects. The gargoyle flies around the box the way it's supposed to. However nothing in my test map changes. I joined my test map with the...
  15. Sparkz

    Retracting Floor Spikes!!!

    Ok, so I'm building Spring Stadium and I'm currently trying to get the mechanics of retracting floor spikes working. I got them set up to pop out of the ground when a player touches the ground of the surrounding sector. Looks awesome! Now how would I get them back into the ground when the player...
  16. Sparkz

    Sonic 3D Robo Blast; A working tittle

    Greetings all, I'm relatively new to the forum but I've been building zones for almost a year now, and I would like to share :D Sonic 3D Robo Blast is my SRB2CB project. A 360 rendering of Sonic 3D Blast without all the boundaries that kept our hero on the map. The maps are to scale and...
Back
Top