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  1. J

    Bulmer?

    Bulmer is a reference to the surname of one of the guys who came up with the music for the game. He composed the 'old' intro (most of which has been redone for the intro you see today), the game's main theme tune, GFZ1, GFZ2 and the boss theme. Pedants will no doubt hasten to add that he didn't...
  2. J

    SAGE Spotlight: Sonic Robo Blast 2

    Despite the premise for the review being a bit faulty ("I get motion sick playing 35fps 3D games, so I'm going to lay into this out of spite" isn't a very encouraging opening statement), the majority of his concerns are quite valid. That room in DSZ with the logs certainly feels pretty random...
  3. J

    The rings in GFZ1

    There's actually two in the game. One can be accessed by conventional means, the other requires actual cheating to get to. Good hunting!
  4. J

    The rings in GFZ1

    Nope. That V was supposed to be developed further, but I never got round to it. I think it looks OK as is. There's no real intended backstory to it. My signature in that level is much better hidden!
  5. J

    SRB2 2.01 : What are your honest thoughts?

    oh uh hi long time no see Unsuprisingly, my honest thoughts are going to be pretty heavily biased. I can't help but feel I'm some kind of grandad coming back to see his grandchild having now graduated from college and in the process of becoming something truly awesome. I got pleasant waves of...
  6. J

    OMG, I found spoilers of Egg Rock!

    I'm pretty sure someone did actually make a post here once going 'OMG SRB3 IN DEVELOPMENT?!?!??!'. I LOL'd.
  7. J

    OMG, I found spoilers of Egg Rock!

    what the - I swear you guys must sit in those folders all day mashing F5 for stuff we upload there! ;P Bear in mind Mystic and AJ like to throw in a few things to throw you off occasionally for our own personal amusement. I heartily approve of such actions.
  8. J

    Sonic: Emerald Quest - Stuff you never knew

    Oh lord, I do have them around somewhere, but I would need some kind of epic drill to unearth it. I can still comment from memory! There were three design documents - a more or less complete one (version 1) which covered the entire of Sonic's game storyline from start to finish and had the most...
  9. J

    great news srb2 supported with xfire!

    Whilst it would be Awesome Beyond All Awesome if Xfire supported SRB2 (I find it the singular most useful means of talking to / playing with my university friends), it simply isn't at all likely to happen; I don't think there's a single non-commercial game on the list of games supported, for...
  10. J

    SRB2 in PC Zone Magazine

    I can confirm that SRB2 is indeed in the Sept 06 edition of the UK magazine, PC Zone (and indeed, gets half a page devoted to it, no less!), unfortunately, I don't have a scanner or indeed access to one; however, if someone else wants to oblige, feel free. I will be sending AJ and Mystic copies...
  11. J

    Ultimate Cheat

    Indeed - if you notice, they've attempted to produce an ANNOTATED version of the C file to mislead you (or have modified their EXE so as to not run the code and potentially crash their PC, which I've done on many an instance), so please disregard this; just be patient, I'm sure computers will...
  12. J

    Ultimate Cheat

    No, really, using a series of hacks AJ has released, I can get Ultimate Cheat to run on my box, but it's excruciatingly slow. As I've stated in a previous post, we're not expecting it to be capable to run on PCs for some time (I've not the funds to get another 3x7800 GTXes to test to see whether...
  13. J

    houston, we have a problem (netgames with newest versions)

    Welcome to 'Element of Suprise' - population: You and everyone who isn't a dev! -- Johnny
  14. J

    houston, we have a problem (netgames with newest versions)

    These new versions are not intended to be full upgrades - I believe AJ himself uses the 'this is a beta version' caveat, and is the reason that this is not on the main website. Much like a public test server for an MMORPG, it is running new (and potentially buggy) EXEs that require wide-scale...
  15. J

    Super Knuckles: Yay or Nay?

    I don't think it's a neccesarilly terrible idea persay - just one that SRB2 itself won't be incorporating; if someone wishes to incorporate Super/Hyper Knuckles/Tails, then the recently added skin option and clever SOC usage should allow for that, and the implementation of Super Emeralds in some...
  16. J

    Super Knuckles: Yay or Nay?

    Yeah, I can confirm here that there will be no Super/Hyper Knuckles/Tails in the game; not only for the reasons that Mystic outlined but because it would be in a sense, 'overpowered' as the reward for playing as Sonic, who indisputably gets the harder game, would be rather more invalid; anyone...
  17. J

    Death by gargoyle

    Intentional. Gargoyles can be used to be pushed into springs for your own personal amusement (and to crush players). ;) -- Johnny
  18. J

    The Nintendo Wii - SRB2's big break?

    Plus, I don't particularly want to see the game sold. It would, of course, but utterly sweet if SRB2 somehow made it's way onto a commercial console, like the Wii (such as the truly awesome Cave Story is looking to do for the Wii), but it was a labour of love (uh, well... ;D) not profit. It...
  19. J

    GFZ2 House's Secret Revealed!

    Yes, this whole thing was a hoax, crafted entirely for our own sick amusement. ;D The amusing thing was we set the challenges up on the spot; quickly dimissing the possibility of Sonic getting the Armageddon shield as an impossibility. Shortly afterwards, FuriousFox began to ponder about how...
  20. J

    Secrets (topic==suggestion; topic==!help)

    He's right. You'd be amazed how often we used to get that - in fact, one review on an old version of SRB2Xmas which criticized the lack of some Doom options led us to sarcastically add back them in as 'You want Doom options? You got 'em!' which re-enabled such wonderful options as 'Bloodtime'...
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