What in the world is SRB2 Workshop?

The thread was hastily locked without proper consensus from the rest of the staff. As one of the staff members that want to keep it open, the reasoning is that this thread concentrates all discussion of the Workshop, at least to keep people from opening new threads about it.

Locking the thread would serve no purpose but shutting down discussion of the Workshop and we have no interest in that. I don't know why the mere existence of the thread bothers so many people, but if it does, don't engage with it: you don't have to.
The whole point of this thread is to talk about the SRB2 WS as a whole. If this thread got locked, people wouldn't really be able to talk about the SRB2 WS anywhere else.
that moderator is ong braindead (Please don't make posts like these everyone)
Don't just go assuming the moderators are "braindead". Just because I said it was locked and then opened back up by a moderator doesn't mean their "braindead" (That's like saying your friend is automaticlly homeaphobic just because someone said they hated a gay character). This is very disrespectful to the moderators. So please kindly back off.
 
you don't need to restate in a messier way what the guy you're quoting has already stated

just let this stupid reusablity argument die already
people continue bringing it up with misconceptions about it, so people will jump in to correct it before it goes off the rails. again.

Why didn't we keep this thread dead?
You see, when people continue propagating these same misconceptions, you end with less knowledgeable people propping into different places, including this very thread, to share these views that have been shot down already in some shape or form.
So we have to do the exact same dance again and again, because apparently reading a couple pages is just, oh, too much.

And we can't skip the dance. Because you have people that only watch the start and end of the dance and complain that something (which was covered in the middle!!!) did not appear.

Interesting how that works.

EDIT: Do note I am an hypocrite here, for I advocate actually reading but I know how annoying it is to wade through 40 pages of content, lol.
I did try making a summary, but it ended being long *and* is stuck in one of these pages that nobody will look for unless they're actually reading this long thread.
If only we could pin posts.
 
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blocking topics as it was before (Mystic, etc.) is a bad practice. people will always want to talk about a topic, and blocking a topic will encourage the discovery of another exactly the same.

I don't understand why so many people (@Sandwichface, @Mayo., @CFir) want to close this topic
You see, when people continue propagating these same misconceptions, you end with less knowledgeable people propping into different places, including this very thread, to share these views that have been shot down already in some shape or form.
So we have to do the exact same dance again and again, because apparently reading a couple pages is just, oh, too much.

And we can't skip the dance. Because you have people that only watch the start and end of the dance and complain that something (which was covered in the middle!!!) did not appear.

Interesting how that works.

I completely agree. I've been reading this thread since its creation and I'm a little confused about what's going on here :^
 
Hi, So I've read this a little bit .

Now I'm no connoisseur of understanding this situation (or other situations in general)

But I'd like to give my small opinion on it even if I may get banned .

I like all sides of the community; I don't know why, maybe it's because I have bad taste in addons .

Me and a friend sometimes use mods from the many places for fun (I.E MB,WS,GB)

To me at least, I feel like porting older addons is a good thing (As long as that creator gets credit)

It preserves history and makes things just a little more accessible .

However I also understand some complaints with that though, It can be wrong in some ways to use a mod without that creators permission, at the same time though, don't we usually port things normally ? (Like kinda like how we port things like Sonic 1 sms to the commodore 64 or Stealth's Sonic 1 gba port) .

I am sorry if this opinion may offend some or confuse some . I hope that this problem gets resolved eventually !
:smile:
 
Hi, So I've read this a little bit .

Now I'm no connoisseur of understanding this situation (or other situations in general)

But I'd like to give my small opinion on it even if I may get banned .

I like all sides of the community; I don't know why, maybe it's because I have bad taste in addons .

Me and a friend sometimes use mods from the many places for fun (I.E MB,WS,GB)

To me at least, I feel like porting older addons is a good thing (As long as that creator gets credit)

It preserves history and makes things just a little more accessible .

However I also understand some complaints with that though, It can be wrong in some ways to use a mod without that creators permission, at the same time though, don't we usually port things normally ? (Like kinda like how we port things like Sonic 1 sms to the commodore 64 or Stealth's Sonic 1 gba port) .

I am sorry if this opinion may offend some or confuse some . I hope that this problem gets resolved eventually !
:smile:
You can preserve history by at most archiving the original downloads. There's no need in doing useless ports if it isn't authorized.
 
To me at least, I feel like porting older addons is a good thing (As long as that creator gets credit)

It preserves history and makes things just a little more accessible .
Literally my exact thoughts exactly on unofficial ports, As long if the OG creator is creator is credited, I personally think it's fair game (especially if the OG creator long left the community now) and idk about the preserving history thing because prob, the OG download still exist for that version (or the it's gets deleted and becomes lost media forever lol) but the most accessible point is I highly agree with because like most people don't wanna download a totally different older and unstable version of SRB2, they prob just play it in 2.2 aka the best version of the game (like me XD) (AND, I don't think most current up-to-date computers can even run old versions of SRB2 that good) like most portleggers prob just wanna port it, just for fun and make accessible for current version (because clearly the OG creator was prob never doing that in the first place) BUT NOOOOOO, Portleggers are badddd !!!!!!! (also, just saying but I think worrying/fighting about a portleg mod that's clearly NOT yours is dumbbbb, it's up to the OG creator to decide if they want the mod down, not some random person who literally didn't created the mod ffs)

btw, this is only about map-packs, levels and maybe some other things that's not char mods because I feel like there's no more actually good char mods to be ported in the latest version now IMO (plus most of the chars mods (mainly Sonic chars) were actually remade in 2.2 by now)

ok, that's it (god, I type too much lol)
 
Literally my exact thoughts exactly on unofficial ports, As long if the OG creator is creator is credited, I personally think it's fair game (especially if the OG creator long left the community now) and idk about the preserving history thing because prob, the OG download still exist for that version (or the it's gets deleted and becomes lost media forever lol) but the most accessible point is I highly agree with because like most people don't wanna download a totally different older and unstable version of SRB2, they prob just play it in 2.2 aka the best version of the game (like me XD) (AND, I don't think most current up-to-date computers can even run old versions of SRB2 that good) like most portleggers prob just wanna port it, just for fun and make accessible for current version (because clearly the OG creator was prob never doing that in the first place) BUT NOOOOOO, Portleggers are badddd !!!!!!! (also, just saying but I think worrying/fighting about a portleg mod that's clearly NOT yours is dumbbbb, it's up to the OG creator to decide if they want the mod down, not some random person who literally didn't created the mod ffs)

btw, this is only about map-packs, levels and maybe some other things that's not char mods because I feel like there's no more actually good char mods to be ported in the latest version now IMO (plus most of the chars mods (mainly Sonic chars) were actually remade in 2.2 by now)

ok, that's it (god, I type too much lol)
Nah you don't type too much (to me at least)

I don't know why I worded it as "Preserving History" I think I meant: it introduces those older mods to newer players .
don't we usually port things normally ? (Like kinda like how we port things like Sonic 1 sms to the commodore 64 or Stealth's Sonic 1 gba port) .
Also I can see a counter argument going like: "But Sega gave us permission for that" and that is also fair but we also do it for other things and they are harmless (I.E ports of Mario games or other series) .

Me and a friend sometimes use mods from the many places for fun (I.E MB,WS,GB)
Also one more thing: We never use those mods on like Master Servers (also I don't know how to make a master server so I couldn't even if I wanted to)
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You can preserve history by at most archiving the original downloads. There's no need in doing useless ports if it isn't authorized.
yes you could preserve them that way, obviously you'd have to use the version it was made on

but what if you wanted to use it with friends but your friends have only like androids or just can't run those older versions .

But on the other side of the spectrum: Yes technically you are using it without permission but if we are going that route...

didn't Sonic Team Jr have Pipe tower zone ..?

that was technically done without permission of Nintendo but they still credited the og creators .

hell Srb2 in it's own right is a port of Doom (A heavily modified port of doom) .

(If I sound mean then my apologies).
 
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I don't know why the mere existence of the thread bothers so many people, but if it does, don't engage with it: you don't have to.
While you are very right in this regard, and I agree with you, I will say people do get annoyed by certain topics being constantly (unnecessarily) being bumped for "no apparent reason". I mentioned this before, but just because you have the ability to ignore it and back off doesn't mean it doesn't affect how you view a community and it's people. This happens all the time with animated shows going through some drama, and people hating the fanbase, even though they might like the show. An interaction with a fandom for something can seriously affect the enjoyment of it.
And if you even if you avoid it, discussion of it is most likely to follow you. Whether be playing a game online or simply talking about the show with someone. And this thread almost ruined my enjoyment of SRB2.

People can have discussion, but that discussion can severely affect the fandom, it's people, and even your enjoyment of whatever it is you like.
 
long

To me at least, I feel like porting older addons is a good thing (As long as that creator gets credit)

It preserves history and makes things just a little more accessible .
I understand this side of the argument, but for a different reason. I see the appeal of porting old content to newer systems, in the same degree that old games are given a modernized game engine to run. It keeps that old content still playable and sometimes with some quality of life not present in the old version.

However, you are only preserving history if the game files are left unmodified.
Grabbing, say, a Spider-man comic book and removing or adding panels to keep newer audiences engaged is practically an adaptation, but not preserving history. That's modifying history.
In that same vein, modifying an old mod to make it run on a newer engine is not preserving history either.

Mods are intended to be used on the same engines it claims to run in, usually the latest at that moment. You can't run Eggmanway 5 on newer versions of the game because several systems and lists have ben changed radically, but it's still fun to play it in 1.09.4.

Downporting 2.2 features to 1.09.4 so you can play EW5 is preserving EW5's history, but modifying EW5 to run in 2.2 isn't (plus it kinda loses its charm when you do that).

Also one more thing: We never use those mods on like Master Servers
Just because you or your friends don't doesn't mean other people won't try doing the same.

didn't Sonic Team Jr have Pipe tower zone ..?

that was technically done without permission of Nintendo but they still credited the og creators .
Pipe Towers is inspired by the Mario games. And last I checked, the assets are original artwork also inspired by the Mario games.
Pipe Towers is not a port of something previously made in a Mario game.
As long if the OG creator is creator is credited, I personally think it's fair game (especially if the OG creator long left the community now)
But if the OG creator doesn't want ports, you'd be breaking the rules.

most portleggers prob just wanna port it, just for fun and make accessible for current version (because clearly the OG creator was prob never doing that in the first place) BUT NOOOOOO, Portleggers are badddd !!!!!!!
If a port gets the bootleg label attached to it because it explicitly ignores the author's wishes, then yeah, it is bad.
Do note that "portleggers" are called like that because just so happens they have a propensity to want things NOW NOW NOW instead of waiting for a good product or even bothering to ask if they can make a port. They just do it because they can. And it doesn't always come out good.

(also, just saying but I think worrying/fighting about a portleg mod that's clearly NOT yours is dumbbbb, it's up to the OG creator to decide if they want the mod down, not some random person who literally didn't created the mod ffs)
If you wish to publish a mod in the message board, you have to abide by staff ruling. This is true in all staffed communities.
Mmebers can't get a pass just because "oh but it's my content you shouldn't care about it!!!!", the job of a moderator is to moderate.
And an artist community that wants them to play nice will enforce such as appropiate.

btw, this is only about map-packs, levels and maybe some other things that's not char mods because I feel like there's no more actually good char mods to be ported in the latest version now IMO
And what's your metric, exactly?
What's an "actually good char" and why do the implied "bad" ones get a pass?
While you are very right in this regard, and I agree with you, I will say people do get annoyed by certain topics being constantly (unnecessarily) being bumped for "no apparent reason".
1711491806800.png

People can quite literally not engage on a forum thread if they don't want to.
Unlike a chatroom like Discord, where a channel can be governed by a particular topic for minutes to hours, this is a message board with a multitude of forums and threads on different topics. Think of this "SRB2 Discussion" forum as a channel, for an analogy.
You can simply just not engage on a thread you don't care about!

Threads get bumped back to the top whenever they get activity, but it doesn't make it any less ignorable. Just don't click in, and you will never read it.

just because you have the ability to ignore it and back off doesn't mean it doesn't affect how you view a community and it's people. This happens all the time with animated shows going through some drama, and people hating the fanbase, even though they might like the show. An interaction with a fandom for something can seriously affect the enjoyment of it.
[...]
And if you even if you avoid it, discussion of it is most likely to follow you. Whether be playing a game online or simply talking about the show with someone. And this thread almost ruined my enjoyment of SRB2.

People can have discussion, but that discussion can severely affect the fandom, it's people, and even your enjoyment of whatever it is you like.
Your enjoyment of media being governed by the opinions of people on some stupid bit requires being terminally online to actually give a shit about drama, and then scrolling through poisoned waters to see more drama content than usual. Get better friends, and stop clicking on this thread.

The portleg topic doesn't get brought up often in the OS (and it tends to be short lived when it is), and you don't see a multitude of threads about it in this board (they get swiftly locked because they're always phrased like its Workshop related and we already have a Workshop thread - the one you're in), so I'd say both official places are rather clean on that regard and you never have to engage on it if you don't want to.
If I'm wrong, please correct me.



I feel like two topics are trying to coexist in here. On one side, you've got what this thread is supposed to be, Workshop related and all that, and on the other you've got arguments in favor or against authors protecting their work.
I think that splinter topic should be made its own thread. Discourse about it could be useful without having to piggyback off this thread. How people should view mods and ports isn't exactly Workshop related, it's just a side effect of it :knuxsmug:
 
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long

I understand this side of the argument, but for a different reason. I see the appeal of porting old content to newer systems, in the same degree that old games are given a modernized game engine to run. It keeps that old content still playable and sometimes with some quality of life not present in the old version.

However, you are only preserving history if the game files are left unmodified.
Grabbing, say, a Spider-man comic book and removing or adding panels to keep newer audiences engaged is practically an adaptation, but not preserving history. That's modifying history.
In that same vein, modifying an old mod to make it run on a newer engine is not preserving history either.

Mods are intended to be used on the same engines it claims to run in, usually the latest at that moment. You can't run Eggmanway 5 on newer versions of the game because several systems and lists have ben changed radically, but it's still fu to play it in 1.09.4.

Downporting 2.2 features to 1.09.4 so you can play EW5 is preserving EW5's history, but modifying EW5 to run in 2.2 isn't (plus it kinda loses its charm when you do that).


Just because you or your friends don't doesn't mean other people won't try doing the same.


Pipe Towers is inspired by the Mario games. And last I checked, the assets are original artwork also inspired by the Mario games.
Pipe Towers is not a port of something previously made in a Mario game.
But if the OG creator doesn't want ports, you'd be breaking the rules.


If a port gets the bootleg label attached to it because it explicitly ignores the author's wishes, then yeah, it is bad.
Do note that "portleggers" are called like that because just so happens they have a propensity to want things NOW NOW NOW instead of waiting for a good product or even bothering to ask if they can make a port. They just do it because they can. And it doesn't always come out good.


If you wish to publish a mod in the message board, you have to abide by staff ruling. This is true in all staffed communities.
Mmebers can't get a pass just because "oh but it's my content you shouldn't care about it!!!!", the job of a moderator is to moderate.
And an artist community that wants them to play nice will enforce such as appropiate.


And what's your metric, exactly?
What's an "actually good char" and why do the implied "bad" ones get a pass?
View attachment 115510
People can quite literally not engage on a forum thread if they don't want to.
Unlike a chatroom like Discord, where a channel can be governed by a particular topic for minutes to hours, this is a message board with a multitude of forums and threads on different topics. Think of this "SRB2 Discussion" forum as a channel, for an analogy.
You can simply just not engage on a thread you don't care about!

Threads get bumped back to the top whenever they get activity, but it doesn't make it any less ignorable. Just don't click in, and you will never read it.


Your enjoyment of media being governed by the opinions of people on some stupid bit requires being terminally online to actually give a shit about drama, and then scrolling through poisoned waters to see more drama content than usual. Get better friends, and stop clicking on this thread.

The portleg topic doesn't get brought up often in the OS (and it tends to be short lived when it is), and you don't see a multitude of threads about it in this board (they get swiftly locked because they're always phrased like its Workshop related and we already have a Workshop thread - the one you're in), so I'd say both official places are rather clean on that regard and you never have to engage on it if you don't want to.
If I'm wrong, please correct me.



I feel like two topics are trying to coexist in here. On one side, you've got what this thread is supposed to be, Workshop related and all that, and on the other you've got arguments in favor or against authors protecting their work.
I think that splinter topic should be made its own thread. Discourse about it could be useful without having to piggyback off this thread. How people should view mods and ports isn't exactly Workshop related, it's just a side effect of it :knuxsmug:
apologies


To answer the threads question then: The Workshop is just another place for addons, kinda like gamebanana or sky base =)
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long

I understand this side of the argument, but for a different reason. I see the appeal of porting old content to newer systems, in the same degree that old games are given a modernized game engine to run. It keeps that old content still playable and sometimes with some quality of life not present in the old version.

However, you are only preserving history if the game files are left unmodified.
Grabbing, say, a Spider-man comic book and removing or adding panels to keep newer audiences engaged is practically an adaptation, but not preserving history. That's modifying history.
In that same vein, modifying an old mod to make it run on a newer engine is not preserving history either.

Mods are intended to be used on the same engines it claims to run in, usually the latest at that moment. You can't run Eggmanway 5 on newer versions of the game because several systems and lists have ben changed radically, but it's still fu to play it in 1.09.4.

Downporting 2.2 features to 1.09.4 so you can play EW5 is preserving EW5's history, but modifying EW5 to run in 2.2 isn't (plus it kinda loses its charm when you do that).


Just because you or your friends don't doesn't mean other people won't try doing the same.


Pipe Towers is inspired by the Mario games. And last I checked, the assets are original artwork also inspired by the Mario games.
Pipe Towers is not a port of something previously made in a Mario game.
Ok so reading this now: you make some fair points

Most of my examples are modifying history like how SRB2 is a modification of doom

Pipe Towers is also inspired . I think I kinda got a little too out of topic with my points (especially with the pipe towers one)

While I know that this topic that is brought up now is irrelevant to the threads true question; I hope maybe every SRB2 modding scene can all be in peace some how = ) . Thanks for the response and that is all I have to say for this thread .
 
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But if the OG creator doesn't want ports, you'd be breaking the rules.

If a port gets the bootleg label attached to it because it explicitly ignores the author's wishes, then yeah, it is bad.
Do note that "portleggers" are called like that because just so happens they have a propensity to want things NOW NOW NOW instead of waiting for a good product or even bothering to ask if they can make a port. They just do it because they can. And it doesn't always come out good.


If you wish to publish a mod in the message board, you have to abide by staff ruling. This is true in all staffed communities.
Mmebers can't get a pass just because "oh but it's my content you shouldn't care about it!!!!", the job of a moderator is to moderate.
And an artist community that wants them to play nice will enforce such as appropiate.


And what's your metric, exactly?
What's an "actually good char" and why do the implied "bad" ones get a pass?
1. yeah, I know that's why I said, "it's up to the OG creator to decide if they want the mod down" NOT "some random person who literally didn't created the mod" (also it can't be breaking the rules if you don't post here simple XD)

2. I mean yeah, I know what portlegs is, you don't have to explain it to me.
I never heard about portleggers just making a port just to want it NOW NOW NOW lmao
Also, most portlegs I played, turned out actually good (like that old Tortured Planet) so, I don't know where you got that "it doesn't always come out good" thing come from

3. I never said anything about publishing anything to MS or WS, most portlegs I download came from some random download links

4. What Metric? I just literally don't care about character mods, I just prefer level packs
 
(also it can't be breaking the rules if you don't post here simple XD)
well yeah lol board rules are only actionable in the same board
It's just the part of distributing the port somewhere else that gives you a bad look from the community

I never heard about portleggers just making a port just to want it NOW NOW NOW lmao
Huh, because that seems to be the primary reason that causes these ports to happen from what I've gathered in this thread 🤔
Generally, being impatient to not wait for an answer, or not caring to have one, nets an unauthorized port.

Also, most portlegs I played, turned out actually good (like that old Tortured Planet) so, I don't know where you got that "it doesn't always come out good" come from
A number of the "portlegs" originate from users with a tentative amount of knowledge over the game that wants to play an old version of a mod to a new one. Though these don't get published, they just get shared around.

I thought I had examples to back it up with, but unfortunately I only have experiences in the past that I obviously didn't save but have observed. Plus I'm the kind of person to just stay in official places, so if experiences in other servers are different, then I'm not privy of them.

What Metric? I just literally don't care about character mods, I just prefer level packs
The way you phrased it made it sound like you don't care about character mods because there are no mods you perceive as "good".
 
While you are very right in this regard, and I agree with you, I will say people do get annoyed by certain topics being constantly (unnecessarily) being bumped for "no apparent reason". I mentioned this before, but just because you have the ability to ignore it and back off doesn't mean it doesn't affect how you view a community and it's people. This happens all the time with animated shows going through some drama, and people hating the fanbase, even though they might like the show. An interaction with a fandom for something can seriously affect the enjoyment of it.
And if you even if you avoid it, discussion of it is most likely to follow you. Whether be playing a game online or simply talking about the show with someone. And this thread almost ruined my enjoyment of SRB2.

People can have discussion, but that discussion can severely affect the fandom, it's people, and even your enjoyment of whatever it is you like.
While you are right about how likely it is to bump into discourse in a given community, you are in full control of whether you open this thread or not, like you just did. No external force is compelling you to open it and it will not follow you wherever you go.

If discourse is negatively affecting your perception of a community, the least you're expected to do is to stay away from it.
 
well yeah lol board rules are only actionable in the same board
It's just the part of distributing the port somewhere else that gives you a bad look from the community
I mean, as long as the community don't harass or sent death threats to you, then who cares if the Sonic Robo Blast 2 Community don't like for porting a silly little mod to SRB2 2.2 for PC & Mobile

Huh, because that seems to be the primary reason that causes these ports to happen from what I've gathered in this thread 🤔
Generally, being impatient to not wait for an answer, or not caring to have one, nets an unauthorized port.
Man, that's so fuckin goofy like imagine being impatient for port of a level-pack you like, so, you work your ass off for months or years (by yourself mostly) just to be label as bad person for doing this like ?????

A number of the "portlegs" originate from users with a tentative amount of knowledge over the game that wants to play an old version of a mod to a new one. Though these don't get published, they just get shared around.
Again, I never seen any of these and I mean, I pretty sure, a common person can tell what's actually had effort put into it and ones that don't and if they don't, they simply don't download it
 
then who cares if the Sonic Robo Blast 2 Community don't like for porting a silly little mod
Suppose it would only matter to you if you care about your reputation within a community?
Having a neutral reputation or better helps significantly when you want to get into beta testing, joining modding teams to contribute to, or asking for permissions to alter mods that are not open assets.

If you don't care, then lol 🤷‍♀️ just don't expect the above to be readily available to you

that's so fuckin goofy like imagine being impatient for port of a level-pack you like, so, you work your ass off for months or years (by yourself mostly) just to be label as bad person for doing this like ?????
is that wrong?
you're impatient, you do the bad thing that you specifically were asked not to do (the which you had full months or years to course correct, you had ways!), and when you share it in the bad rep place everyone now knows you as the port guy
natural cause and natural consequence

EDIT: rephrased because i'm dumb

Again, I never seen any of these and I mean, I pretty sure, a common person can tell what's actually had effort put into it and ones that don't and if they don't, they simply don't download it
You don't exactly get to know about quality and effort until you download and try it out, but otherwise, yeah that's about fair.
 
short
(1) However, you are only preserving history if the game files are left unmodified.
Grabbing, say, a Spider-man comic book and removing or adding panels to keep newer audiences engaged is practically an adaptation, but not preserving history. That's modifying history.
In that same vein, modifying an old mod to make it run on a newer engine is not preserving history either.

(2) it's still fun to play it in 1.09.4.

(3) Downporting 2.2 features to 1.09.4 so you can play EW5 is preserving EW5's history, but modifying EW5 to run in 2.2 isn't (plus it kinda loses its charm when you do that).

(4) Pipe Towers is inspired by the Mario games. And last I checked, the assets are original artwork also inspired by the Mario games.
1. that's like saying because emulators mimic a console, they're not the console, and therefore, isn't preservation.

2. fun my ass, i can't figure out how to make the controls feel as decent as 2.1 or 2.2 (tho the instant camera is a good feature)

3. DOWNPORTING new stuff to old stuff is PRESERVATION? more like shoving a flying car down a mummy's nostril until it's as ashy as the nose the car is inside, and then having a robot get covered in lead paint just to scrap it and then putting that in the opposite nostril until the lead paint covers the entire body. it's as preserving as destroying a rare toy you could've sold for at least 1,000 dollars.

4. check the walls, floors and things, they're all traced, or upscaled from different sources, such as the original super mario bros and the all stars version of it. you might be thinking of the remastered version of the map in that one mod.

(5) But if the OG creator doesn't want ports, you'd be breaking the rules.



(6) Do note that "portleggers" are called like that because just so happens they have a propensity to want things NOW NOW NOW instead of waiting for a good product or even bothering to ask if they can make a port.


(7) If you wish to publish a mod in the message board, you have to abide by staff ruling. This is true in all staffed communities.
Mmebers can't get a pass just because "oh but it's my content you shouldn't care about it!!!!", the job of a moderator is to moderate.
And an artist community that wants them to play nice will enforce such as appropiate.
(5) you say that like it's gonna effect one's argument

(6) portlegging is a term used on people who care about preservation

(7) ah yes, just cuz the neckbeards have control over the entire website means we shouldn't preserve.
 
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Suppose it would only matter to you if you care about your reputation within a community?
Having a neutral reputation or better helps significantly when you want to get into beta testing, joining modding teams to contribute to, or asking for permissions to alter mods that are not open assets.

If you don't care, then lol 🤷‍♀️ just don't expect the above to be readily available to you
I mean, it depends on what community that is, if Sonic or SRB2 Community then I don't care but sightly care enough to be actually being positive on reviewing and testing people mods because "honesty is the best policy" XD but it's if's discussions like these, then my negative side will show to get my dumbass points to get across because that's how current internet argument works nowdays lol

And I rather take being actually honest, then being fake overly happy and positive (like I already do that constantly IRL !1!!1!) just to get on people's good sides for testing SRB2 mods

is that wrong?
you're impatient, you do the bad thing that you specifically were asked not to do (the which you had full months or years to course correct, you had ways!), and when you share it in the bad rep place everyone now knows you as the port guy
natural cause and natural consequence

EDIT: rephrased because i'm dumb
Yes, that's wrong because like porting is just as hard as making it (idk if this is true, because I don't know how porting works but I still going say this lol) like of course, you want show it off how you port a mod all by yourself, as, no person doesn't wanna help you because you are "portlegging" it and NOT on WS or MS, just some just YT video for people just encounter it randomly

(also, I like to stop this now because this actually making me depressed & sad and don't wanna feel like going through that again for the third time now on the fucking SRB2 Messge Board, of all places)
 
People can quite literally not engage on a forum thread if they don't want to.
Unlike a chatroom like Discord, where a channel can be governed by a particular topic for minutes to hours, this is a message board with a multitude of forums and threads on different topics. Think of this "SRB2 Discussion" forum as a channel, for an analogy.
You can simply just not engage on a thread you don't care about!

Threads get bumped back to the top whenever they get activity, but it doesn't make it any less ignorable. Just don't click in, and you will never read it.
Yes, I am quite aware of just ignorance, and trust me I do practice it with some fandoms I'm in, but still doesn't mean it won't magically not affect other discussions. Thankfully you most of the time do have that privilege.
Your enjoyment of media being governed by the opinions of people on some stupid bit requires being terminally online to actually give a shit about drama, and then scrolling through poisoned waters to see more drama content than usual. [...] stop clicking on this thread.
It's not me really caring about the drama and the people (I'm an FNF fan, and still am. The drama doesn't faze me), it's the fact if I try talking to people about what I enjoy, they point to the fandom and say all the bad things I'm already aware of. It forces me to not be able to share my passion for some games, and it irritates me so much. I have games I love that I can't express because "oh no drama baaaad ew can't believe u like that". Also, I'm only on this thread to respond. I have not read any other pointless comments and replies yet, and plan not to.
Get better friends
Um what? What do you even mean by this? If you're referring to people who judge things by the fandom's bad deeds, then news flash, they're everywhere.
The portleg topic doesn't get brought up often in the OS (and it tends to be short lived when it is), and you don't see a multitude of threads about it in this board (they get swiftly locked because they're always phrased like its Workshop related and we already have a Workshop thread - the one you're in), so I'd say both official places are rather clean on that regard and you never have to engage on it if you don't want to.
If I'm wrong, please correct me.
Not just necessarily portlegs, really anything that has controversy here has been brought up in servers and even here. Mostly, the conversations are not there forever in servers, but they can last for a bit and be quite annoying. As for the MB, yeah no it's really only this thread and thank god.
While you are right about how likely it is to bump into discourse in a given community, you are in full control of whether you open this thread or not, like you just did. No external force is compelling you to open it and it will not follow you wherever you go.

If discourse is negatively affecting your perception of a community, the least you're expected to do is to stay away from it.
And you're right! You're very much right here, and actually interacting is your own fault. But simply staying out of it (or previously being in said topic) can be brought up still and that conversation is still forced. Normally I would say something like "just shut yourself off from the fandom and focus on the content" but SRB2 is quite literally built and carried by its fans and modders. Vanilla SRB2 is amazing and I love it. But to completely deny any online servers or to not play mods is losing over half the SRB2 experience, and it's not worth it. But at least you can do what you can to avoid the topic, but eventually it will be brought up.
 

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