Adventure Sonic (v1.8b)

Adventure Sonic (v1.8b) v1.8b

Man, this is a great character addon. It's a regular in my autoload, that's for sure. :D
So, I have two things I want to mention. One, is that this mod is starting to break Jeck Jim's models. Sonic keeps getting stuck in the standing position when he moves and jumps, actually pretty much when he does anything. I know it's probably something that should go on that mod page, but I wanted to let you know just in case it's something on your end.
Second, I was thinking that you could add the option for more Adventure-style music and effects, like the drowning music from those games. Really helps with the immersion.
Keep up the good work!
 
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Naw bro why they jumping me I swear eggman set me up for this shit dawg 😭😭💀
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I swear srb2 is not being nice to me 😭😭💀
 
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basically, when you try saving a PK3 with multiple items of the same name, it won't work. there are multiple files with the same name. you see?
how did you even save the pk3? there are a ton of entries with the same name, so it's really hard to make it saveable.
https://slade.mancubus.net/files/?dir=3.1.13

Here's the exact SLADE version I use. This is the last version before they got picky about samey filenames. If Peppermint's SRB2-styled Adventure model doesn't hit your fancy and you NEED his discontinued Dreamcast rip to be satisfied, you have my permission to publicly share a v1.8b edit that supports it, so long as you call it something different. (Like v1.8b-PMintMD2fix.pk3 or whatever)

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The insect's are coming back :blink: (aka the bugs) I found one from putting a few character mods and it seems that from adding the mods it changed sa-sonics color palette ( idek if this is a thing that happens all the time or it's just my first time encountering it:dramahog:)
We can't ensure all mods are cross-compatible, though in this case, did you try using the SA-menu to change Sonic's color back? (...can you even use the SAmenu on mobile, actually?)

After using the advanced tricks of the Lightdash a bunch (specifically chaining multiple mid-air spin dashes to fly all over the place), I'd love the option to have the Ancient Light Dash do the opposite of the Lightspeed Attack, to target only rings, ignoring enemies & monitors.

This could be added as a setting in the options menu, next to rush mode, to provide manual control over what you target. I would have that turned on all the time.

But besides that idea, I've been playing SRB2 almost exclusively with this guy, he's that fun to play with, keep up the good work!
For what it's worth, if you start the dash right next to rings, Sonic will ALWAYS prioritize rings even if enemies are closer!

Oh btw, credit lonicthehedgehogbr who set this up and recorded the GIF! Thanks for the laugh!

Man, this is a great character addon. It's a regular in my autoload, that's for sure. :D
So, I have two things I want to mention. One, is that this mod is starting to break Jeck Jim's models. Sonic keeps getting stuck in the standing position when he moves and jumps, actually pretty much when he does anything. I know it's probably something that should go on that mod page, but I wanted to let you know just in case it's something on your end.
Second, I was thinking that you could add the option for more Adventure-style music and effects, like the drowning music from those games. Really helps with the immersion.
Keep up the good work!
v1.8 broke MD2 models because of the new animations and sprite2 slot changes. They would need updating anyway for the new animations, but I do feel bad for giving the MD2 makers more headaches with my sprite2 slot changes. I do promise no more sprite2 slot changes will happen in the future.

The good news is that Jeck did seem interested in updating the model, so this should only be a temporary setback. Stealthy also seems to be making a 1.8 compatible model. Peppermint already added all of SA-Sonic's 1.8 animations to his model, so by all means, I imagine that model will be fully compatible too soon.

You know what I noticed? Adventure Sonic has a mode where he plays like in Rush, right? So it only makes sense to have Jason Griffith's voice as an option to fit well with Rush Mode.
Ooooops, I completely forgot RedEagle64 send a Jason Griffith voice pack I said I'd advertise. Yes, there IS actually a voice pack for that. I made a version that replaces the Japanese clips instead of the English ones too. These voice-replacements are completely clientside, so you can add them even if you join someone else's netgame without repercussions. Remember to add them AFTER adding Adventure Sonic.

Jason Griffith - English Voice Replacements
Jason Griffith - Japanese Voice Replacements
Let me edit this into the update post as well like I should've in the first place.
1194603995667365908.gif
 
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(...can you even use the SAmenu on mobile, actually?)
Yeah you can, and also I kinda fixed the color palette in the menu I'm not sure if it'll happen again
1194603995667365908.gif


Edit: I somehow can copy gifs from other messages and I ain't gonna do it again 💀
 
https://slade.mancubus.net/files/?dir=3.1.13

Here's the exact SLADE version I use. This is the last version before they got picky about samey filenames. If Peppermint's SRB2-styled Adventure model doesn't hit your fancy and you NEED his discontinued Dreamcast rip to be satisfied, you have my permission to publicly share a v1.8b edit that supports it, so long as you call it something different. (Like v1.8b-PMintMD2fix.pk3 or whatever)
thanks. i don't know if i will share the modified version, but thanks either way!
edit: I just had to open the md3 in a text editor and replaced all occurences of JBAL and BBAL with TAL0 and TAL1 respectively. I feel stupid for not trying that. anyways, I'm sorry for all the replies demanding you to fix it.
 
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Ooooops, I completely forgot RedEagle64 send a Jason Griffith voice pack I said I'd advertise. Yes, there IS actually a voice pack for that. I made a version that replaces the Japanese clips instead of the English ones too. These voice-replacements are completely clientside, so you can add them even if you join someone else's netgame without repercussions. Remember to add them AFTER adding Adventure Sonic.

Jason Griffith - English Voice Replacements
Jason Griffith - Japanese Voice Replacements
Let me edit this into the update post as well like I should've in the first place.
1194603995667365908.gif
This is now officially the best SRB2 character mod in existence after Modern Sonic had it for a year or two.

I mean, come on, Jason's voice work for Sonic is still the best voice Sonic AND Shadow has ever had. Ryan's might be the most nostalgic, I'll give him that, but Jason Griffith did great with Sonic. Shadow, too, considering Shadow's lines from his game and '06 being some of the most iconic he's had.
 
This is now officially the best SRB2 character mod in existence after Modern Sonic had it for a year or two.

I mean, come on, Jason's voice work for Sonic is still the best voice Sonic AND Shadow has ever had. Ryan's might be the most nostalgic, I'll give him that, but Jason Griffith did great with Sonic. Shadow, too, considering Shadow's lines from his game and '06 being some of the most iconic he's had.
I mean it kinda was already the best mod
It's been top 1 on the message boards top resources for like
Idk a year or two
 
I'm not sure if this is the best place to post suggestions. however, @Golden Shine

about this feature:
When holding custom 3 while bouncing to trigger the 4th trick animation may I suggest changing custom3 to custom 1 or toss flag? Because It's a bit awkward to bounce right before pressing custom3 with the little amount of time before you hit the ground. Because of the little amount of time, Most of the time I use that momentum cancel move from adventure 1. And its a bit annoying. (sorry if this was hard to read)

Hope you will see this golden shine, thanks for being there with the community.

(Edit: I hope I dont sound like a jerk and/or demanding.)
 
I'm not sure if this is the best place to post suggestions. however, @Golden Shine

about this feature:
Sure, why not! Will be a while before another update, but my to-do list ain't going anywhere.

I mean it kinda was already the best mod
Big praises, 'much appreciated!
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I mean, come on, Jason's voice work for Sonic is still the best voice Sonic AND Shadow has ever had. Ryan's might be the most nostalgic, I'll give him that, but Jason Griffith did great with Sonic. Shadow, too, considering Shadow's lines from his game and '06 being some of the most iconic he's had.
Maaaan, Jason got fired right when he started getting good, that was a big shame. I remember playing Shadow the Hedgehog as a little kid, not knowing Ryan got fired, and thinking Sonic sounded like he just got out of bed. But I really liked him in Black Knight.

Ryan Drummond was fantastic once he really got into his role in SA2! You can hear him voice Sonic again in Sonic & Tails R. He occasionally hit the same notes he did in SA2/Heroes, so he's still got it, but then he randomly goes too deep, high-pitched, or nasally. Sonic's voice doesn't seem to come naturally to him, so I imagine he'd need time getting back into the role to do it more consistently.


Roger was the only VA who really nailed his line deliveries right away imo. But I don't feel his voice ever fit Sonic, and he's attempted all kinds of ranges. I adore many of his roles, but his Sonic carries too many 40-year-old dudebro vibes. Lukewarm take, I know.
 
A terrible speedrun with sa-sonic
Edit: aight I did this not so long ago so let's see if it'll do


And uh... April fool's I guess
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Another edit: uh is it Easter or was it? Idk I can sometimes forget when holidays are
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So uh...if it is Easter just tell me



And now I should be getting back on topic about the mod
 
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The animations on the 3d models are broken now :c
He keeps defaulting into an A pose
Both the trick animations and also while jumping
 
The animations on the 3d models are broken now :c
He keeps defaulting into an A pose
Both the trick animations and also while jumping
Use peppermints srb2 styled model's they've been updated to be 1.8b compatible
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Some cool screenshots I took
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I feel like this image I took could be a battlemod combat sprite (you guys don't actually have to do it I was only wondering)
 
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