All these suggestions are for NiGHTS mode, with the making of a boss level in mind. How about:
- Allowing a 1-axis level. (The game seem to have problems with this)
- Allowing the player to be killed when they aren't Super Sonic. (Currently they are allowed to become super again even though...
I'm trying to make a soc for a secret project and I'm trying to get an object to spawn another object when it dies but I don't know how to set the x,y,z, and type using A_spawnobjectrelative.
Add the music file into the wad as O_MAPxxM (for oggs) or D_MAPxxM (for midis) with "xx" being a number. Then set "musicslot" in the map header with the number you used in the filename.
Like I mentioned on IRC, the config is missing a few specials, so you can get a updated config here until Oogaland updates. Also, great job Oogaland, this build OWNS.
I was hoping to let you guys be abit more flexible, but since this isn't working, team nixon and team nega fox, you guys fight on saturday the 17th at 5:00 PM EST and Ritz will be hosting (his ip is 24.61.63.106 for all you non-irc people) and if he's the only one there, team nixon automatically...
First teams to fight is teams 6&7, Team Nixon vs Team Nega-Fox, if the entire team(team leaders is good though) can go to #srb2fun tommorow by 5 pm EST so we can discuss the time. If this system doesn't work, we'll be doing a preset time and date.
The 8 teams are ready. We'll have only 2 teams fight on 1 day, when I choose the teams, the 2 teams will talk about the ideal time and date of that match.
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