T-Pose Luigi!

[Open Assets] T-Pose Luigi! Ah Yeah! V2.0

Really creative mod. And I like the idea of having to change movesets. Although, the icon is too big and gets in the way of Ciruit Redux.
R.K.V.C.
R.K.V.C.
I'll have to check it out when I get the chance, hopefully, I can put something out this week!
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this is really cool. one thing that i have to nitpick is, why did his shoes got removed tho, couldnt there technically be a different version but with his shoes? i know it would take a bit of time but eh, its just most of the time the same sprites. anyway yeah really cool
R.K.V.C.
R.K.V.C.
Possibly as a swappable cosmetic, the system for swapping socks is already in the works so it might happen. Its just a helluva lot of work to make multiple separate sprites for each frame of animation (Even if its primarily dupes its still *roughly* 90-118 sprites that need to be changed)
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okay, definitely has more polish, but there's a problem
the moveset just doesn't flow as well
the explosion jump doesn't have the same pizzazz that the damn air drill had
also there's not much indicator as to what certain moves do (why is there a yoshi coin and what does it do?????)
R.K.V.C.
R.K.V.C.
I completely understand where your coming from, but I'd have to disagree in some certain aspects.

1- When compared to the older builds of this mod Luigi (In my personal opinion) felt a lot more heavy and weighted, they couldn't really move across diagonally which made them feel fairly sluggish / tank-ish as well as not necessarily making sense with the other Abilities given to him.
(Air Drill is already a fairly hated Ability as is...)

2- Pizzazz meaning the animation that plays for it, like how Luigi would face the camera and spin around? If so then I can agree to an extent, after a few more updates to iron out some features I will most likely come back to it to make it a bit more flashy.

3- I can say that I might be blind to this one (as I've been using these new abilities for ages now), but they seem fairly cut and dry to me. Might've helped to give more context to the moves of course so I'll put them here till' I finish the Mod Description.

* The Poltergust Sucks in Enemies and is prone to exploding shooting you up

* The Fox Suit lets you float similar to its appearance in other Mario Games, just slightly handicapped

* The Fox Statue shoots you down to the ground like a rock (Which also allows you to bounce off enemies like a thok would)

* The Shell lets you bounce of walls as well as jump while still holding the Spin Button akin to NSMBDS

* Yoshi Coins currently don't have a use as of now but will be used eventually to get Dorrie

(ALSO wanted to clarify something if you so happen to encounter it while playing, when in inverted gravity mode the Poltergust and Fox Statue do swap directions on purpose, mainly to spice things up as I really enjoy it. I haven't gotten around to making an indicator for it yet but it will most likely be in the next build)

Nothing wrong with your comment and I absolutely understand the points you are trying to make, I'll take this into consideration just like every other comment and maybe we can come to a bit of a compromise between the aspects we enjoy about this little Plumber (Or Carpenter?)
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Decided to challenge myself and try to beat SRB2's campaign as Luigi's super, and it's safe to say he can make it to THZ2. To get past TH1, you have to take the route that takes you to the end elevator. It's a bit of a squeeze to get there, but I assure you it's possible. Love this addon, and the work that's went into it! (would be nice if he could get just a liiiiiitle smaller though)
R.K.V.C.
R.K.V.C.
The Retro Star will be changed from the Super Form to its own separate collectible (Once collected you can activate it at any time during the level)

With that being said the size will also be changed to be more "User-Friendly" as well as making them able to crouch or crawl through smaller locations, still incredibly large but will at least give a fighting chance to anyone who wishes to try and complete the game like it. I hope you're up for the challenge!

(Might hide a few secrets in there as well...)
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"go wagee"
ever since last review, this character has only gotten better and better
not only because of literal improvements like the poltergust 100, but ALSO because of my expertise with this stupid moveset getting better, allowing me to find out how lagoo can ZOOM through the levels
ironically, despite an air drill and a float being his only two platforming abilities, he flows really well

the flow's good
the comedic value is through the roof
loowagee gets a 5 star rating from me
i feel like if you haven't tried this you do not know what srb2 modding is truly like
R.K.V.C.
R.K.V.C.
Thank you so much! I've been working hard on this new update to make Luggy feel as smooth as possible (Which has sorta doubled the amount of sprites needed to be added), it's surprising how much work is needed for such a simple mod!
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Probably one of my favorite mods, despite how it was intended to be a joke. I really like this one, 10/Luigifinity
R.K.V.C.
R.K.V.C.
Coming from a fellow Spam Enjoyer that means a lot to me, thank you so much!
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Lumge feels very natural to play. Being able to use his jump abilities off of springs helps Lugo get around. Lingo's float jump ability in particular is fun, since it can damage enemies. Also, Longi's Poltergust 100 is hilarious, especially in DSZ.

7/7, will Linguini again.
R.K.V.C.
R.K.V.C.
This comment is phenomenal, thank you!
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Now this, is peak SRB2 Modding.
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This mod is awesome!
R.K.V.C.
R.K.V.C.
Thanks, more to come!
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Perfect 182937973936836287926393638/10
R.K.V.C.
R.K.V.C.
O-O Such a high number! Thank you!
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this new version tho-
beyond perfect

solid 2401/10

dont think ive ever seen a better mod
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LMAO this mod is perfect its good the lugi (i see this name in a gif) abilities and its funny lol 12/10
R.K.V.C.
R.K.V.C.
Thank you for the kind words, I'll try to make it even better! (My naming conventions are so odd, here's a couple extras you might spot around throughout the updates~ "Lugnug", "Loog", "Lugi", "Luggage") Btw if you can think of any more please tell me I'm running out of names to list my Luigi art files.
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A masterpiece of a mod, 11/10 (+1 point for finally having both Mario Bros. as official mods now), no further questions asked.
R.K.V.C.
R.K.V.C.
Thank you! I hope to add even more to this mod (Maybe even some more Mario Bros. Characters, who knows?)
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spongeboy me bob i've been grabbed by luigi at 0% now i am going to die
anyway pretty funny joke mod, my only criticism is how hard the tornado yoinks other players
R.K.V.C.
R.K.V.C.
Yeah absolutely, I'll try to balance it out! Whether that be with a cool-down, grab range, ect, I don't really know at this point in time.
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its great 9/5, when tpose mario doe
R.K.V.C.
R.K.V.C.
IM GETTING TO IT SMH (Thank for review)
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10/10
masterpiece
R.K.V.C.
R.K.V.C.
I am honored glorious Meme King!
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Yo why is this actually fun to play? 2 criticisms tho, maybe something that tells you what move is currently being used? and maybe the ability to use the controlable roll without stopping to charge it.
R.K.V.C.
R.K.V.C.
1. I have a new update that I'm rolling out very soon to mitigate that! 2. Controllable Roll is absolutely going to be changed quite a bit in the future, I'll see what I can do. (Thank You!)
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