Surge the Tenrec!

Surge the Tenrec! 1.3

Very good character!
She's fun to use and I feel like she stands out from the other characters, although I do have a "complaint" regarding the balance.

The character's most notable abilities are Volt Jump and Volt Dash, movements that generate fast and dynamic gameplay, but that must be recharged through a Homing Attack or Spin Dash.
I understand that the point is to chain all these mechanics to always keep you moving, whether vertical or horizontal, relying on the Homing Attack to always be able to use a Volt movement.

But I personally feel that it is not entirely satisfying to use, since it is too easy to always keep yourself in the air by chaining attacks without thinking anything.

The fact that Volt moves are charged with a simple Homing Attack detracts from the Volt moves themselves. It becomes a mechanic without cons, which can be spammed.

Also, it makes senseless to be able to charge Volt moves with a Spin Dash, why would you spend a few seconds charging it if you already have it with a single Homing Attack? There are certainly parts of the game without enemies to do Homing Attack but it doesn't take away from the fact that one option is a thousand times better than the other.

Therefore, I think it would be an interesting idea if Volt moves required 3 Homing Attacks to charge.
It would reduce agility and mobility, but it would give the skills a more strategic factor, because the player would have to think about when to use a volt movement and when not to.
In addition to returning importance to the fact of charging these movements with a Spin Dash.
Simply put, it would be a way to balance the mod.

In any case, Surge the Tenrec remains on my list of playable characters, because all the rest of the work regarding her is very well done!
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Looks great, plays great. Phenomenally good character mod.
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One of the best mods ever made! Surge is so fun to play with, it has a great set of abilities that opens up brand new possibilities in every level. It's perfect!
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One of my favorite characters in the game. Doesn't make things too easy, but makes levels a blast to zip through. Also just a great utility for the more annoying ring collection emblem. One of those characters I never wanna play without!
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Honestly one of my favourite character mods, it's just really well done!
Sprites, the gameplay, it's just S tier

S standing for Superb, not Surge silly ^c ^
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10/10, no words just a 10/10.
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all we need is a kit mod and then srb2 would be perfect
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Surge is really fun to play as, she's become my new favourite character in SRB2! Finding new ways to chain charges and keep the flow going is so much fun and has made me revisit a lot of levels which is always fun. Every part of this mod is made with so much love & care, it's incredible and I feel that everyone should give this a try!
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This is just too good. her moves contrasting sonic was done well. your not even good enough to be my fake. FAKER!!!
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There's a lot of things that I could say here that others have said, like how fun this character is, or making comparisons. But honestly, the thing that sticks out the most to me about Surge is that she just feels satisfying to play as. It's not just the abilities or how she handles, but the culmination of mechanics, visuals, and audio that just...feels GOOD. I know that's saying a lot without saying anything, but hopefully the point comes across.

That being said, I do have one criticism that a lot of people have also mentioned. I like the ability to stay decharged to use a regular double jump or a homing attack, but...holding custom 1 down is just awkward feeling. I feel like giving an option to make it a toggle instead could probably go a long way in helping with that.
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Excellent spritework, and her charge mechanic is excellent. I think giving her a double jump at base was a mistake, though; gaining and expending charge would be much more satisfying if it was her only way to gain extra height.
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Credit when credit's due: This character is actually pretty fun for me to use, essentially being a mix of the Lightning Shield and the Attraction Shield (two of my favorite ones to use). One thing I would suggest, however, is to maybe slow her down a bit when she's fully charged because when she goes super fast, it makes her kinda unwieldy.
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An EASY 10/10. THIS MOD IS AMAZINGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
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Extremely cool character, I really like all the interesting ways you can traverse levels with her kit. Only real nitpick I have is that I wish turning super was mapped to a different button, since it can cut off your ability to use the Volt Dash and Homing Attack, but other than that I found her to be great overall.
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Always nice to have more side-media Sonic chars represented. The spritework is quality stuff, as well as the sound design - the different sounds and effects for charging a spin dash were a nice surprise.
While the abilities themselves are are fun enough to use, and having to upgrade to keep the stronger variants is a cool concept, I feel it doesn't quite come together as well as it could. The second-tier abilities feel more like an alternate set of moves than straight upgrades (the enhanced double jump sacrifices mobility, etc) which paired with how easy it is to restore charge, makes the whole mechanic feel inconsequential.
If I were to recommend changes, it'd be to have the second set of abilities feel like something you have to maintain having access to, rather than something you switch on and off for different parts of a stage.
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Surge is fantastic! This reminds me of Inazuma and Modern sonic combined, her ability's are fun to play around and the best part is that Surge can use both of them in one jump. I love how you based her abilities off of the attraction shield and thunder shield, both are very useful and fun. Charging up however, is a game changer, yet possibly annoying. Having to press custom 1 every time when you want to chain a homing attack gets annoying quickly. Although running faster, jumping higher, stronger dash... Surge is too powerful! I know there is nothing you can do about the homing attack chain problem so I would still like to rate this 5 stars, great job on this character project!
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One of my favorite mods to come out for 2.2 everything compliments each other really well and she's super fun to just run around as. My only and i mean ONLY nitpick is that you can't hold your homing attack to launch off of vertical springs. Instead you homing attack the spring and fly straight up killing all momentum(unless i'm wrong and just not doing something right) Other than that she's definitely in my top 3 favorite character mods
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i liked too much but i think he need a abilitie of after being damaged can you do a short jump
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Nothing to say about it. It is a good character that we ALL surely expected.
I like her abilities and everything that complements her.
GOOD JOB!
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This mod has great sprites and great abilities. I only have 2 problems with it. If you "charge" via spindash, it quits the spindash. You can just jump out of the spindash so I honestly don't know why it exits the spindash. You can't (at least within my experience) preform a homing attack if your "charged" i find this somewhat of a problem but all this may come off as nit-picking. Either way this is a fun mod and I would recommend anyone download this.
light dasher
light dasher
You can press (or hold) custom button 1 if you want to remove your charge and keep homing c;
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