Super Music

[Open Assets] Super Music v2.0.1

What permissions do you give others to modify and/or maintain your submission?
Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
I made sure my file(s) follow the Submissions Guidelines
  1. Yes
I named my file(s) correctly (see Filename Conventions)
  1. Yes
Introducing Super Music! The mod that some people may have been waiting for, it allows you to customise the music used for your Super Form.

The command is supermusic, which sets your super music. Super Music also saves and loads and can be changed for different characters.
View attachment srb20005.gif
The only error I know of right now is that if you set the value to something that isn't there then nothing plays. It's a common error with the base game's tunes command, and there's nothing I can really do about it.

Super Music Compatibility:
Super Music has mod support! To add compatibility to your characters (If you don't want custom super music to be overriden), you need to type:
Lua:
if supermusic then
    player.hassupermusic = true
end
Note that this variable is the same as CrossMomentum's so that if your character already has CrossMomentum Hyper compatibility, you don't need to code in compatibility again.
Author
Cosmic
Downloads
1,612
Views
6,524
Extension type
lua
File size
1.8 KB
MD5 Hash
e8590099888f26fd831a346b8de28726
First release
Last update
Rating
0.00 star(s) 0 ratings

More resources from Cosmic

Share this resource

Latest updates

  1. Very quick patch

    I just added a tiny PlayerThink hook that caused the entire mod to not error out.
  2. The Character update

    Haven't worked on this for a while, so here's a brand-new update! Changelog: - You can now...
  3. Version 1.2 - The mod support update

    Super Music now has mod support! To add compatibility to your characters (If you don't want...
Back
Top