SRB2Kart: Battle Plus! (KL_bp-v2.0.pk3)

SRB2Kart: Battle Plus! (KL_bp-v2.0.pk3) v2.0

This update is probably the longest I've spent constantly working on a project, but I'm finally happy to say, after more than 2 years, that Version 2.0 of Battle Plus is complete!

The main highlights of this update includes:
  • A brand new framework, written from the ground up!
  • 3 brand new gamemodes, alongside 1 new hell gamemode to discover!
    • Chaos Ring Runners:
      • Inspired by Shine Runners from Mario Kart DS, Chaos Ring Runners is a gamemode where you have to collect Chaos Rings (From Knuckles Chaotix) to avoid elimination!
      • After the 1 minute countdown, players with the least amount of Chaos Rings will be eliminated!
        • Even after elimination, though, you can still cause chaos for surviving players as a karma bomb! Prevent players from getting Chaos Rings!
      • The gamemode won't end until there's one surviving player, make sure you have the most Chaos Rings!
    • Hooligan Roundup:
      • Inspired by Renegade Roundup from Mario Kart 8 Deluxe, Hooligan Roundup is the first team exclusive gamemode in Battle Plus!
      • The blue team are the Hooligans, they must escape the red team until the time limit runs out to win the game!
      • The red team are the Cops, they have to capture all the Hooligans using their Mega Choppers before the time limit runs out!
        • The Mega Choppers will home in on nearby Hooligans when you get close enough, they'll even sound an alarm to alert them of your presence!
        • If spun out, the Mega Chopper will be destroyed, allowing Hooligans to get away! They'll respawn a short while after being destroyed.
      • This gamemode is all about strategy and coordination! After a Hooligan has been captured, another Hooligan can rescue them by releasing them from their jail once they're jailed on the map!
    • Egg-fection:
      • Egg-fection is an original gamemode where there's been an outbreak of the Metal Virus (from the IDW Comics) in the battle arena!
      • One player is infected at random at the beginning of the round, that player must then go on to spread the infection among the other battlers.
        • The Metal Virus is spread through direct contact or by hitting them with an item. Items that are infected are highlighted accordingly, stay vigilant!
        • When a player is infected, every surviving player will receive a point for survival! The player who infected them will get points, too.
      • Infected players have a slower driving speed, stay ahead of them to avoid being infected!
      • The gamemode ends when either all players are infected or the time limit runs out.
  • All old gamemodes have been overhauled! Expect changes across the board!
  • External custom gametype support thanks to the new framework!
  • Custom maps no longer require Lua to support Battle Plus.
  • I/O support for the 2 new local commands, bp_team1color and bp_team2color.

The changelog of this update is honestly WAY too massive to fully cover in this single post, so I kept to the main highlights. The full changelog is available in the main post, as with all my mods!
I'm really happy with how this update came out, it's been in the workings for a really long time, so I hope everyone enjoys it as much as I did working on it these past 2 years, happy battling!
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