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I present to your attention the official port of this level pack.

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I have long wanted to make a port of this levelpack, because at the moment, the port that wanders in YouTube (I found the author already, he is in credits, you can check), it is unfinished and there were a lot of bugs. And, to be honest, there are not so many ports of level packs, and this is my first experience in this business.

Features of this port:

  • Fixed many visual bugs.
  • Completed paths for Fang and Amy.
  • Reimagined menu with fully working saves and emblems.
  • Arranged new monitors on maps to make the gameplay more varied.
  • Completely rewritten hints.
  • The script for Mach Speed has been rewritten, and a new script has been added in which all non-spin characters can do water skim by Sonic1983.
  • Optimization (Kind of, tbh)
  • Sound Test (lol)

Known Issues:
Hints don't work in Netplay - We will also try to fix it if we succeed, but for now we advise you to first play this level pack in Singleplayer, if you are familiar with it for the first time.

Some good addons for more good experience:
Modern Monitors by Demnyx Onyxwing - https://mb.srb2.org/showthread.php?t=46622
Since old modern monitors have been removed (cause that's just outdated lol), I decided to include this updated add-on as recommended in order to provide the player with a choice, why not.

Sonic '06 Gem Powers by Alien Crime Lord - https://mb.srb2.org/showthread.php?t=51024
Cool mod for those who want to have some fun after completing the game with all emeralds. All instructions on how to enable Gems are in the thread of this addon.

Footsteps by Gomynola - https://mb.srb2.org/showthread.php?t=49719
I included this addon because it has full support for this level pack, which gives you the full opportunity to enjoy pleasant footsteps sounds.

Installation (Read this first to run this level pack properly):

Since this whole addon weighs ~100 MB, and it is allowed to put files up to a maximum of 64 MB, I divided it into 2 parts.

First part - The whole addon, but no music.
Second part - All music from this addon.

Here's a small guide on how to install these 2 add-ons so that they work together normally:

1) Run SL_2006music.pk3 first.
2) Then run SL_2006(Some version).pk3.
3) Done!


Credits:


  • Sonic1983 (Improved Mach Speed script and Water Skim for all non-spin characters.)
  • Ketchup (Ultimate Machine for Testing)
  • yfyfyfyfyfy (Helped with Sound Test and Updated Hints)
  • Nibroc Rock (Sonic Man render)
  • STHE123O (Gave me permission for the port of this level pack and also helped a little with testing this port)
  • Lach (Skateboard Lua)
  • BlueBlurForever (Old Mach Speed Lua)
  • CZ64 (Riders sprites)
  • Inazuma (Shadow/Mephlies sprites)
  • jeka450 Mint Tails (Original port from STHE123O YouTube video.)
Supporters/Co-Authors:
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Author
Mikhael Blur
Downloads
224,396
Views
224,396
First release
Last update
Rating
4.15 star(s) 13 ratings

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Latest updates

  1. "MusicSlot to Music swap" update

    Update speak for yourself, this update was made for upcoming SRB2 version 2.2.10, to made music...
  2. 1.1.2 hotfix

    Fix console small errors, hopefully last hotfix for today
  3. "Back to Musicslot" hotfix update

    - Changed Music to Musicslot for now, until 2.2.10 not comes out. Yeah sorry about that hahah.

Latest reviews

Hands down one of the most polished, beautiful, unique, and memorable level packs available for SRB2. It's not often we're gifted with such a complete package. Clearly the work of talent and passion, the levels are sprawling and thoughtfully constructed, managing to capture the essence of Sonic 06's level design without simply replicating it. Absolutely outstanding.
Upvote 0
I enjoy playing this more than my Actual PS3 06' port. No lie. Please continue your hard efforts and thank you for your time putting this out there in the world!
Upvote 0
As a major Sonic 06 fan, this level pack makes me happy
Upvote 0
I think this is not gonna be my type

cuz it's really bad to be honest

1. Level Design
The design of theses levels is SOOOOOOOOO not good, I couldn't even try to finish this hole campagin it self since this was so bad. Even the stages are just hard platforming for no beginners to try, Infact, you would HAVE to use tails or knuckles to fly any area. Also, there can be WAY many enemies and objects that can HURT you by the in playing the campagin!!


2. Bosses
Theses bosses aren't even the greatests, all though i count the techno hill zone 3 boss since this one is normal. But some of them ain't at all! For example: Mephiles has his sprites of course, but it's just metal sonic boss with it. Infact, and when your at the final boss. Instead of getting the ACTUAL final boss, you just get bark and water rising!?!


3. Music
Rather say the sonic 06 music was in this port, atleast this was an ok idea. But it's just nothing else at all, Also infact, when not using the sonic 06 music file in the campagin it self. It will just have the error messages instead, If only you put the music in the campagin instead of a file. Which makes it better for the players!


4. Graphics
The graphic's however are just sonic 06 textures which don't feels like your playing srb2 of course, even if you're playing this port in v2.2. It won't feel like your playing it at all


5. Conclusion
So. Sonic 2006 Extended Port has horrible level design, bad bosses, the music is a meh, and the graphics are just not feeling like you're playing srb2 in the right way right. Theses are mostly just has horrible as a port can be, there even annoying and horrible and cannot be void by only even flying or gliding and climbing. I will rather rate this a 1 star, cuz this ain't a great port cuz it's just sonic 06 in srb2. But more like the original game as well
Upvote 1
My biggest gripe with this is the second half of Tropical Jungle, where the dash pads make you think you could run on the water but consistently fail to do so. I take it that it doesn't have you follow the ground closely enough to actually start it, but... eh. I ended up having to play it with the specific mod that adds water running, but it does not help at all with the frustration, especially since I'm hunting for the Emeralds this time.

Speaking of, that's another issue: since I'm playing as Adventure Sonic (and later trying Silver and Shadow), I noticed it feels too much like half of these emerald challenge stuff is designed for, say, Knuckles or Tails and not anyone else, even if that ends up wong. And even when that's not the case, it takes damn near forever to find it, cuz the maps are somewhat confusing. I think I'd enjoy it more if... say, it had a faint, looping audio cue to hint you to where it is, or environmental clues near the path to it. But without it, it makes the emeralds a massive chore I don't know if I view as worth the Sol doors. If anything, I'd probably enjoy it more if it was the base game's system instead; find coins, beat level, beat NiGHTS, emerald get. I like that there is uniqueness, but I think this isn't 100% the best idea.

On another note, it's novel that the OG 06 textures are used, and I'm aware that they're also in the 2.1.x build, but due to the limited lighting the base game has, they look pretty damn ugly here, especially since the cartoonish characters, enemies and assets clash too much with the photo-realism. I think, instead of overhauling the latter, you and the OG dev could have made matching textures and decorations that are accurate to 06 but stylized after SRB2.
Upvote 0
Really nice attention to detail, and it captures all the good parts of 06. Emeralds are a bit of fun to look for, and the levels work really well for most characters. Do note, however, that these levels are substantially linear for the most part. That's not explicitly a problem, but expect a bit less out of subsequent playthroughs.

Also a heads up, the dark section in flame core is represented here faithfully. Definitely a low point, but it's brief
Upvote 0
Played this with the Adventure Sonic character mod and can confidently say you have blessed me with one of the most consistently enjoyable gaming experiences I have ever had. Not a single second of this I wasn't completely immersed and entertained, everything clearly had so much polish put into it and I had an absolute blast the entire way through.

You've turned Sonic 06 into something phenomenal. Fantastic work.
Upvote 0
Glad this one's back! It's a short but sweet levelpack with some cool gimmicks to switch things up, plenty of space and interesting locales, doesn't overstay it's welcome.

Do wish it didn't end as abruptly after Aquatic Base, but I guess wanting more is a good problem to have.
Upvote 1
It's way better than the game it's based on, but its not nearly as funny, so I can only give it a 4.
Upvote 1
Very good level pack.
Upvote 0
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