Self explanatory, stops time and pauses the movement of enemies, projectiles, scenery, and other objects. Stopping time also allows you to hit enemies multiple times, being able to instant kill bosses if enough hits were performed.
To stop time, jump into the air and press Custom 3. The ability can be toggled on or off by typing "timestop" into the console.
The following is affected by stopping time:
Certain objects may not be affected by Time Stop, either because I forgot to add them to the table or because they are a custom object from another add-on.
Feel free to look at the source code and edit it to your liking, but please do not redistribute modifications of this add-on publicly, in netgames, or in your own work. (If you want to use it in something, please contact me.)
Changelog:
To stop time, jump into the air and press Custom 3. The ability can be toggled on or off by typing "timestop" into the console.
The following is affected by stopping time:
- Objects flagged with MF_ENEMY, MF_BOSS, or MF_MISSILE (in simpler terms, enemies, bosses, and projectiles.)
- Rings
- Environmental Hazards (Castle Eggman Mace Balls, Red Volcano Lavafalls, etc.)
- Scenery
Certain objects may not be affected by Time Stop, either because I forgot to add them to the table or because they are a custom object from another add-on.
Feel free to look at the source code and edit it to your liking, but please do not redistribute modifications of this add-on publicly, in netgames, or in your own work. (If you want to use it in something, please contact me.)
Changelog:
V1.1
- Destroying badniks in time stop now adds to your score properly
- Release