these levels... do not give the player any challenge at all. and it's... weird. I mean, when you play any other level, it usually tries to give you some kind of difficult gimmick or it's just a difficult level. but these levels... you just walk and look around.
I like how you don’t need words, because the levels themselves, the scenery, tell the story of what’s happening here. your level of decorating is amazing!
some issues in my experience
— not all characters can start first level (see discussion)
— on the first level there are fairly empty corridors
— I don’t like that on the second level there are closed doors that open only when you need to come close. this is embarrassing
— several monotonous corridors with Unidus
— I think the steam section is not so necessary for this (second) level
I'm not exaggerating at all, but I think this is truly one of the best things that happened in 2.2