This is update 2.2! Recent Version being 2.2.5!
This update has major coloring changes to better replicate the software renderer!
1- This version aims to fix green-ish tints on black and white areas, models and sprites. There's also changes to colors.
2- The water has a bluer-deeper hue.
3- Improved distances for sprites and models.
4- Mud fluids, specifically in Castle Eggman Zone Act 1, has been colored correctly.
5- Other tweaks that makes the look of the game clearer, but retaining the limited color look.
Comparisons:
- Deep Sea Zone Water color changes:
1.1:
2.2:
-
1.1:
2.2:
-
1.1:
2.2:
- Level Color Changes:
Techno Hill Zone-
1.1:
2.2:
Castle Eggman Act 1-
1.1:
2.2:
Castle Eggman Act 2-
1.1:
2.2:
Arid Canyon Act 2 -
1.1:
2.2:
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Enjoy ^^
This will be the last update, as more ways of closely rendering to software are now in the works such as palette rendering and soft-poly! I just wanted to share the last things that I've done.