Invalid Slope-to-wall transfers give full aircontrol while spinning

Status
Not open for further replies.

Turret 49

Member
This seems to be due to the player gaining the PF_THOKKED flag?
 

Attachments

  • srb20124.gif
    srb20124.gif
    3.1 MB · Views: 141
  • srb20132.gif
    srb20132.gif
    3.3 MB · Views: 124
Don’t patch this one out. It’s really cool to see what looks like momentum in Vanilla SRB2
 
very intentional, not a bug

combining the PF_SPINNING and PF_THOKKED flags allows full control
 
Where all other instances of being airborne in the spin state (that I'm aware of) have reduced air control, it felt strange to me that wall transfers break the rule.
It’s like jumping off slopes in the Classic games
 
If this gets patched, 2.3 will come out with the exact same thing probably, though I'd prefer if you guys don't patch it.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top