I need help on making a custom thingtype

Freeslot
MT_CHEESEROCKET
S_CHEESETHROW
S_CHEESESPLODE
SPR_CHES

Object MT_CHEESEROCKET
Speed = 50*FRACUNIT
SpawnState = S_CHEESETHROW
SpawnHealth = 1
Damage = 100
DeathState = S_CHEESESPLODE
Radius = 4*FRACUNIT
Height = 8*FRACUNIT
Flags = MF_

State S_CHEESETHROW
SpriteName = SPR_CHES
SpriteFrame = A
Duration = 1
Var1 = 0
Var2 = 0

State S_CHEESESPLODE
SpriteName = SPR_CHES
SpriteFrame = B
Duration = 4
Var1 = 0
Var2 = 0


In game, when i try and spawn it in, it doesn't show up.
 
Freeslot
MT_CHEESEROCKET
S_CHEESETHROW
S_CHEESESPLODE
SPR_CHES

Object MT_CHEESEROCKET
Speed = 50*FRACUNIT
SpawnState = S_CHEESETHROW
SpawnHealth = 1
Damage = 100
DeathState = S_CHEESESPLODE
Radius = 4*FRACUNIT
Height = 8*FRACUNIT
Flags = MF_

State S_CHEESETHROW
SpriteName = SPR_CHES
SpriteFrame = A
Duration = 1
Var1 = 0
Var2 = 0

State S_CHEESESPLODE
SpriteName = SPR_CHES
SpriteFrame = B
Duration = 4
Var1 = 0
Var2 = 0


In game, when i try and spawn it in, it doesn't show up.
I think you need some sorta missile flag on MT_CHEESEROCKET
 

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