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These are maps meant to be used with Cobalt's SRB2Battle mod!
Download that here: https://mb.srb2.org/showthread.php?p=816273#post816273

What is this "Battle Pack"?
This is a set of match maps that were primarily made with Cobalt's SRB2Battle mod in mind. All of the maps featured are of low scale to make finding opponents and capture points a breeze!

What's in it?
Glad that you've asked that, because I'm getting right to it!
This Battle Pack currently includes three maps;
Minecart Grotto Zone, a minecart focused map that takes place underground.
Grand Carrier Zone, a small airship flying over the sea with a nice sunset.
Pizza Plaza Zone, a Five Night's at Freddy's inspired map with a few secrets for you to uncover!
Fashion Falls Zone, a lab on the edge of a waterfall!

Please keep in mind though, that criticism is always welcome!
 

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Last edited:
New update!
This update adds Grand Carrier Zone, making it a small map pack that I now call the "Battle Pack"!
Other than this new map, emerald spawns have been added to Minecart Grotto Zone.
 
New update!
This simply updates the pack to work with Battle's custom gametypes, and I've added in control points aswell!

---------- Post added at 07:27 PM ---------- Previous post was at 05:55 PM ----------

Quick hotfix that fixed a pit in Grand Carrier not being tagged correctly.
 
New update! This adds in a brand new map.
The map in question?
Pizza Plaza Zone! This is a Five Night's at Freddy's inspired map with a couple secrets for players to discover while they're fighting opponents and looking for the control point.
In addition, all of the maps now have proper match spawns! No more errors upon loading each of the maps, so that issue should be cleared up now.
 
New update! This includes a new map and some adjustments for other maps in the pack.
The new map in question is Fashion Falls Zone, a lab that's set itself up on the edge of a waterfall!
In addition, I've looked into Minecart Grotto in an attempt to fix the sigsev problem, I've redrawn the linedefs that make up the tracks and moved the map around a bit, so if the issue isn't resolved, we can best assume that Battle and Minecarts do NOT work together.
 

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