ENORMOUS Slime Trail in new version of AAZ2

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Fawfulfan

The Tortured Planet guy
I've tried just about everything I can think of, but I can't get rid of a horrific Slime Trail in the library in AAZ2. It fills up the entire screen, and sometimes makes the level SIGSEGV. I have indicated the area in which it occurs with a red box.

smvr5g.png


I desperately need help. Please tell me anything I can do to make this monstrosity go away.
 
I solved this problem on my own. I knew it would be solved by moving a vertex, and I was hoping someone might be able to give me an educated guess as to which one might be the culprit. But I eventually figured it out myself.

I guess this is technically a leak for Tortured Planet v9.0. But not a particularly useful one without seeing the level in action; I suppose one might compare this picture to the v8.4 map and guess what the differences mean, though.
 
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