Eliwood
Member
The version you see here on the first post will be the only version needed to download unless stated otherwise. This is to avoid need of constant download use, and will allow for a "main-stream" version of the character wad. The only times it will ever get updated will be when a significant amount of work on the wad is done, like finishing one of the angles. Only then will there will be an update. Until then, the download currently in this post is the only one you need.
After many (well, only a couple) days of work on my original EmberAshes.wad, I have now completed what I deem to be enough sprites to release this character wad!
Ember is a hedgehog character of mine, who has an okay speed, with max jump and a tiny little floatie for swimming! (The two original "stroke" sprites went by too fast so it looked silly). Not much info on the character right now, other than that there will be a lot of placeholder sprites. Her acceleration isn't exactly the best, and she is only mildly difficult to control. Due to her slower speed, you need to use a high-speed spindash to get over certain gaps. I also hope to give her a new ability later, but due to my crap-knowledge of srb2 and its code I am at a standstill right now.
About 1/5 of it is done right now, only due to me posting this here for critique so I can make better sprites in the future.
And the download link is right here.
It is currently a work in progress, so I'm hoping I can post this here for some useful tips, critiques, and suggestions for future updates (and then possibly a release, but that must go through the releases system first).
After many (well, only a couple) days of work on my original EmberAshes.wad, I have now completed what I deem to be enough sprites to release this character wad!
Ember is a hedgehog character of mine, who has an okay speed, with max jump and a tiny little floatie for swimming! (The two original "stroke" sprites went by too fast so it looked silly). Not much info on the character right now, other than that there will be a lot of placeholder sprites. Her acceleration isn't exactly the best, and she is only mildly difficult to control. Due to her slower speed, you need to use a high-speed spindash to get over certain gaps. I also hope to give her a new ability later, but due to my crap-knowledge of srb2 and its code I am at a standstill right now.
About 1/5 of it is done right now, only due to me posting this here for critique so I can make better sprites in the future.
And the download link is right here.
It is currently a work in progress, so I'm hoping I can post this here for some useful tips, critiques, and suggestions for future updates (and then possibly a release, but that must go through the releases system first).
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