FAVman33

Brak Burger
Yep.
image0.gif


OxlHHCv.png

Deton, a sentient badnik, is ready to groove his way down his own victory lane!

QZ1i9eO.png


Hover:
srb20017.gif

Like all Detons, you can hover around, similar to Metal Sonic. However..

zIUrlqd.gif

Detons are actually rideable! When hovering, another player can grab on and go for a ride!

Explosion Jump:
srb20019.gif

Don't forget the explosion part! Jump and press the spin key in the air to launch yourself up, while destroying things around you!
(Fair warning, if you plan on using Deton in any mode where you can hurt other players (take battlemod for instance), you'll be able to hurt others with the explosion.)

srb20021.gif

CAUTION: IF DETON MODEL OBTAINS CHAOS EMERALDS, EXPLOSION WILL DOUBLE SIZE. HANDLE WITH CARE. Refer to page 43 Article A for more info.

srb20020.gif

(Hey, don't forget you can still spindash! Deton IS round after all..)

QZ1i9eO.png


JQIahaP.png


KIRBY
Inhaling Deton will grant you the Bomb ability.

DIRK
Deton has both surfing and frozen sprites when with or against Dirk.

BATTLEMOD
Deton's ability is slightly tweaked from Metal sonic, but is overall the same.

CROSSMOMENTUM
Your speed will now impact how high you go when using your explosion jump. Also, when hyper, explosion range increases along with explosion jump height. Trick fail sprite also added.

GRIND?
You'll figure it out in the future.

Milne
Kicking. 'Nuff said.

SRB2P
Kinda did this for shits and giggles, it's just a Metal Sonic clone with tweaked stats and some other stuff sprinkled around.

QZ1i9eO.png



srb20023.gif

Have fun, and have a great day.


(How update versions work:
#.#: main update
#.#.#: minor update [like a tiny bug or whatever])

v1:
- Initial Release

v1.1:
- Fixed coloring issue
- Given a tweaked metal sonic battlemod special
- Tweaked some numbers around
- Removed flicky spawning on death to prevent lag, dust and popping sound will stay :)
- Cleaned some css text up

v1.1.1:
- Added Dirk frozen and surf sprite support
- Swapped use of BT_USE with BT_SPIN

v 1.2:
- Added XMOM hyper support + trick fail sprite
- Grind sprites added
- Tweaked some offsets and sprites
- Free rides


v1.1.2:
- why did nobody tell me the time attack sprite was screwed up dlkghfkdjhgklxufg

v1.2.2:
- Srb2P support
- Cleaned up some code
- Milne support
- more xmom junk

Motdspork: Would you believe me if this uses part of the SLW bounce lua?
SMS Alfredo: Explosion part (sparks and attack range)
XtremeXavier: Coming up with the idea of Dancing Deton in the first place


Supporters / CoAuthors

 

Attachments

  • the logo.png
    the logo.png
    87.6 KB · Views: 395
  • srb20017.gif
    srb20017.gif
    7.5 MB · Views: 274
  • srb20019.gif
    srb20019.gif
    4.1 MB · Views: 292
  • srb20020.gif
    srb20020.gif
    5.4 MB · Views: 335
  • srb20021.gif
    srb20021.gif
    7.5 MB · Views: 275
  • srb20023.gif
    srb20023.gif
    613.6 KB · Views: 524
  • wait deton no-.gif
    wait deton no-.gif
    3.9 MB · Views: 549
  • deton dance.gif
    deton dance.gif
    14.7 KB · Views: 570
  • CL_Deton_v1.2.2.pk3
    291 KB · Views: 606
Last edited by a moderator:
E G G ,H Edition,only for a limited time,no refunds
 
Last edited:
.[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Jump] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[Buzz] .[explosion jump]
 
th

v1.1
- Fixed coloring issue
- given a tweaked metal sonic battlemod special
- tweaked some numbers around
- removed flicky spawning on death to prevent lag, dust and popping sound will stay :)
- cleaned some css text up
 
hello hello!
v1.1.1
- Added Dirk frozen and surf sprite support
- Swapped use of BT_USE with BT_SPIN
 
pog
v 1.2:
- Added XMOM hyper support + trick fail sprite
- Grind sprites added (you'll find this out later)
- Tweaked some offsets and sprites
- Free rides (You can now ride Deton when he's hovering.)
 
quick update
v1.2.1
- why did nobody tell me the time attack sprite was screwed up dlkghfkdjhgklxufg
 
Last edited:
aw yeah woo yeah deton update
v 1.2.2
- Cleaned up some code here and there
- Milne kick support
- More (minor) CrossMomentum Integration (check the supports section for more info.)
- SRB2P support for quick shits and giggles
 
Yep.
image0.gif


OxlHHCv.png

Deton, a sentient badnik, is ready to groove his way down his own victory lane!

QZ1i9eO.png


Hover:
srb20017.gif

Like all Detons, you can hover around, similar to Metal Sonic. However..

zIUrlqd.gif

Detons are actually rideable! When hovering, another player can grab on and go for a ride!

Explosion Jump:
srb20019.gif

Don't forget the explosion part! Jump and press the spin key in the air to launch yourself up, while destroying things around you!
(Fair warning, if you plan on using Deton in any mode where you can hurt other players (take battlemod for instance), you'll be able to hurt others with the explosion.)

srb20021.gif

CAUTION: IF DETON MODEL OBTAINS CHAOS EMERALDS, EXPLOSION WILL DOUBLE SIZE. HANDLE WITH CARE. Refer to page 43 Article A for more info.

srb20020.gif

(Hey, don't forget you can still spindash! Deton IS round after all..)

QZ1i9eO.png


JQIahaP.png


KIRBY
Inhaling Deton will grant you the Bomb ability.

DIRK
Deton has both surfing and frozen sprites when with or against Dirk.

BATTLEMOD
Deton's ability is slightly tweaked from Metal sonic, but is overall the same.

CROSSMOMENTUM
Your speed will now impact how high you go when using your explosion jump. Also, when hyper, explosion range increases along with explosion jump height. Trick fail sprite also added.

GRIND?
You'll figure it out in the future.

Milne
Kicking. 'Nuff said.

SRB2P
Kinda did this for shits and giggles, it's just a Metal Sonic clone with tweaked stats and some other stuff sprinkled around.

QZ1i9eO.png



srb20023.gif

Have fun, and have a great day.


(How update versions work:
#.#: main update
#.#.#: minor update [like a tiny bug or whatever])

v1:
- Initial Release

v1.1:
- Fixed coloring issue
- Given a tweaked metal sonic battlemod special
- Tweaked some numbers around
- Removed flicky spawning on death to prevent lag, dust and popping sound will stay :)
- Cleaned some css text up

v1.1.1:
- Added Dirk frozen and surf sprite support
- Swapped use of BT_USE with BT_SPIN

v 1.2:
- Added XMOM hyper support + trick fail sprite
- Grind sprites added
- Tweaked some offsets and sprites
- Free rides


v1.1.2:
- why did nobody tell me the time attack sprite was screwed up dlkghfkdjhgklxufg

v1.2.2:
- Srb2P support
- Cleaned up some code
- Milne support
- more xmom junk

Motdspork: Would you believe me if this uses part of the SLW bounce lua?
SMS Alfredo: Explosion part (sparks and attack range)
XtremeXavier: Coming up with the idea of Dancing Deton in the first place


Supporters / CoAuthors

Cool. Now make Lance-a-bot.
 
FAVman33 updated Deton with a new update entry:

Back from the dead and groovin again!

Bet you thought you'd never see him get an update again, huh?

- Faster wait animation for groovy times
- Fixed Dirk Grind sprites
- An actual run animation added
- Removed random flashing when hovering at high speeds
- New Signpost
- For whatever reason, before Deton had a slightly increased jumppower and normalspeed, which is now lowered to normal
- Armageddon shield stuff added
- When hit, you won't get stunned, but obviously the shield still gets activated and explodes
-...

Read the rest of this update entry...
 
FAVman33 updated Deton with a new update entry:

Version: "Everything Update Wave"

Big update time! Deton has a new move, and is more versatile with his detonation!

- New ability: Hover Dash
- Become more funky when finishing a level
- New Art
- Increased height when detonating
- Added the best effect when detonating
- Nerfed height when detonating underwater
- Better XMom support (dash speed gets effected by your speed)
- Krabs' cosmetic mod support
- Fixed shield issue with detonating

View attachment 64493View attachment 64494
[ATTACH...

Read the rest of this update entry...
 
FAVman33 updated Deton with a new update entry:

V 1.4.1

- Fixed being able to detonate or hover dash while transforming
- Fixed warning that showed up when first loading Deton
- Cleaned up CSS
- New life icon
- A completely refreshed moveset for SRB2P along with extra goodies compiled by Zoraxura. Go check it out!
- Rushchars support (No boat, sorry)
- With the Sol Emeralds, Deton will harness the fire element! When you detonate, you shoot fire bullets all around you, and hover...

Read the rest of this update entry...
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top