Classic Engine

[Open Assets] Classic Engine Version 0.9111

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KirbyAnniv

Thesonicfan192
KirbyAnniv submitted a new resource:

Classic Engine - The most accurate mod I'll ever make

Ever needed a way to play SRB2 closer to the classics?
No?
Then skedaddle!
Yes?
Then your in luck!
Introducing...

View attachment 130570
Thanks Renato Madboy for the icon

Sonic doesn't really have many changes, but he does have the dropdash

View attachment 130571

This mod is extremely customizable, it comes with a lot of commands, which I'll quickly run through here...

Read more about this resource...
 
Oh I forgot to say this but it would be nice to have your config save for the command options
 
Oh I forgot to say this but it would be nice to have your config save for the command options
You could just place the commands on an "alias" command on autoexec.cfg so each time you have to write the alias command's name to load all the commands.
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Rollangle, anglestand and cdspring don't seem to work.
EDIT: Also, when I play on Manual, it becomes Automatic.
 
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Oh I forgot to say this but it would be nice to have your config save for the command options
About this, I suck at using I/O and suck at saving things, so that's why I didnt do this.
Post automatically merged:

You could just place the commands on an "alias" command on autoexec.cfg so each time you have to write the alias command's name to load all the commands.
Post automatically merged:

Rollangle, anglestand and cdspring don't seem to work.
EDIT: Also, when I play on Manual, it becomes Automatic.
also, both anglestand and cdspring work, I'll post a quick update that should have fixed versions hopefully, and the manual part is beyond me
 
About this, I suck at using I/O and suck at saving things, so that's why I didnt do this.
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also, both anglestand and cdspring work, I'll post a quick update that should have fixed versions hopefully, and the manual part is beyond me
huh, weird, for me, cdspring or anglestand doesn't work
again, not a bug but imo the instashield sprite's kinda big...
 

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KirbyAnniv updated Classic Engine with a new update entry:

New Commands + Bug Fix

Anglestand was always fixed, and you weren't put in automatic (I am not gaslighting you)

cdsprings now works correctly

New Command: AddClassicChar

Usage:

arg = self: If you input self, you'll add your current skin to the table of characters that work with the mod

skin name: It'll add the skin to the table of characters that work with the mod

else: nothing happens

Admin only

New Command: uncurl

Usage: if spin is pressed again while rolling, you'll uncurl, off by default

Also, I'm...

Read the rest of this update entry...
Post automatically merged:

huh, weird, for me, cdspring or anglestand doesn't work
again, not a bug but imo the instashield sprite's kinda big...
I fixed CDspring in this update, anglestand was always working, you just thought it put you in automatic lol

also the instashield lacks an actual hitbox, it does reflect things, and provides iframes, but doesnt damage enemies. shrinking it just would of mostly nullified it's actual effect
 
KirbyAnniv updated Classic Engine with a new update entry:

New Commands + Bug Fix



Read the rest of this update entry...
Post automatically merged:


I fixed CDspring in this update, anglestand was always working, you just thought it put you in automatic lol

also the instashield lacks an actual hitbox, it does reflect things, and provides iframes, but doesnt damage enemies. shrinking it just would of mostly nullified it's actual effect
Okay.
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Wait, you were right, I was wrong, just found out the issue: Standangle
The reason I thought it didn't work is because I thought it was like rollangle.
Still, is StandAngle meant to make the player act in the direction they're facing regardless of the playstyle?
 
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Don't know why, but cdspring doesn't work for me, however, I'm using the latest version.
Also, this happened for some reason when I tried using instashield (didn't affect gameplay tho)
you could also number the versions like in the mod (for example vl_classicengine-v0.9111 instead of always v0.9"View attachment srb20049.gif
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Does the mod's non-ability features apart of RollAngle (CDSpring, speedeffects) work on custom characters?
 
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I will say. Amazing mod. My only problem is the config not saving in singleplayer. Can that be fixed?
Side note. This has issues with the SUGOI trilogy. Not sure why. But when this mod is loaded with the map-packs executible. The game doesnt let you jump. At all. Also. I cant seem to get the thok and dropdash working at the same time. Even though I toggled the drop dash to spin.
 
Is it possible to make it so that both the insta shield and the drop dash can be mapped on the same button? Would be nice to have mania max control sonic again
 

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