Conscious CJ
Don't worry babe, i don't drive as bad as CJ.
Hello, Welcome to the Adrift Sonic development thread. To get into context, I have been talking to one of my friends (I must emphasize that he was banned from the MB)and we got to the point of creating a mod together, we have many ideas for the development of the mod, but the one that stands out is the idea of merging modern gameplay with advanced gameplay.
Below I will show you some pictures from the early development of the mod:
We have discussed a lot about the possible abilities of the character and we have agreed on some in common:
Thanks for reading, when I can upload more updates I will, I must clarify that it will take time to upload them since development is slow and difficult.
Below I will show you some pictures from the early development of the mod:
To start, here is the CSS of the character made by my friend, Inspired by AstroSeedP Render, this is the result:
Moving on to the next image, here are the character HUD sprites made by me and my friend:
We even already made a logo for the character, here it is:
Moving on to the next image, here are the character HUD sprites made by me and my friend:
We even already made a logo for the character, here it is:
• Air Spinning Kick / Ground Spinning Kick: Pressing the button C2 in the air or in the ground Sonic will be able to make a spinning kick. When doing it in the air (As in sonic advance 3) sonic will have a momentum boost.
• Air Jump: Similar to a double jump, when Sonic falls off a cliff, he will be able to do an extra jump in the air by recycling the jump that he didn't do before. this also applies for when a badnick hits sonic and he falls.
• Air Dash / Homing Attack: As in Sonic Generations, Sonic unleashed and Sonic 06, Sonic can dash in the air, quite useful to stop the falling speed and reach places that are far away, And a homing attack inspired in the Sonic Generations / Unleashed one.
• Drift: Pressing C1 while Sonic runs to the right or left he will be able to drift, useful in races and in moments of high speed.
• Stomp / Crouch: By pressing C1 in the air or on the ground Sonic will be able to crouch or do a stomp, he will also be able to crawl, quite useful in very low places.
• Quick Steep: By pressing Weapon Next or Weapon Prev sonic will be able to make a Quick Steep to the left and right.
• Wall Jump: When approaching a wall in the air sonic will be able to make a wall jump or just stay falling in the wall
• Air Tricks: Little tricks that sonic does when he destroys a badnick in the air
• Air Jump: Similar to a double jump, when Sonic falls off a cliff, he will be able to do an extra jump in the air by recycling the jump that he didn't do before. this also applies for when a badnick hits sonic and he falls.
• Air Dash / Homing Attack: As in Sonic Generations, Sonic unleashed and Sonic 06, Sonic can dash in the air, quite useful to stop the falling speed and reach places that are far away, And a homing attack inspired in the Sonic Generations / Unleashed one.
• Drift: Pressing C1 while Sonic runs to the right or left he will be able to drift, useful in races and in moments of high speed.
• Stomp / Crouch: By pressing C1 in the air or on the ground Sonic will be able to crouch or do a stomp, he will also be able to crawl, quite useful in very low places.
• Quick Steep: By pressing Weapon Next or Weapon Prev sonic will be able to make a Quick Steep to the left and right.
• Wall Jump: When approaching a wall in the air sonic will be able to make a wall jump or just stay falling in the wall
• Air Tricks: Little tricks that sonic does when he destroys a badnick in the air
Thanks for reading, when I can upload more updates I will, I must clarify that it will take time to upload them since development is slow and difficult.